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The Drow War Book Two. The Dying Of - RoseRed

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Heart of Darkness<br />

<strong>The</strong> final conflict in the book is with the archmage<br />

Rannirak in the tunnels below Crom Calamar.<br />

<strong>The</strong> Player Characters should, by now, realise<br />

the importance of the Abyssal Altar, which Rannirak is<br />

keeping below the city in the caverns from which the<br />

Darkspear arose. <strong>The</strong> Abyssal Altar is the Dark’s anchor<br />

on this plane. If it is destroyed, the Dark’s conduit of<br />

power will be broken.<br />

Information: What About the Rest of the<br />

<strong>Drow</strong>?<br />

<strong>The</strong> Ennead, the ruling body of the drow, are safely<br />

within their own caverns further to the northeast. <strong>The</strong>y<br />

have entrusted Rannirak with the defence of Crom<br />

Calamar. Although they knew that a force was being<br />

mustered against them, they believed that it would be<br />

cut to pieces. Not one member of the Ennead thought<br />

that the city of Crom Calamar, much less the Abyssal<br />

Altar, was in any serious danger.<br />

Event: Reaching Rannirak<br />

To reach Rannirak, the Player Characters must fight<br />

their way into the Darkspear and activate the levitating<br />

stone platform that drops down into the drow caverns.<br />

If the drow are already in retreat, then hordes of them<br />

will already be heading this way, trying to escape into<br />

the underworld.<br />

<strong>The</strong> platform is activated by a command word, but a<br />

Use Magic Device check (DC 25) activates it without<br />

needing this. If the Player Characters prefer, they can<br />

run down the stone ramp that corkscrews around the<br />

outside of the shaft or fly directly down. <strong>The</strong> shaft is<br />

1,200 feet deep. Depending upon how well the battle is<br />

going for them above, drow soldiers may be falling past<br />

the Player Characters, screaming as they fall.<br />

<strong>The</strong> Abyssal Altar<br />

At the bottom, the shaft opens out into a vast cave. To the<br />

north, many little tunnels lead off into the underworld.<br />

<strong>The</strong>se connect to the cavern systems and underground<br />

settlements of the drow and are beyond the scope of<br />

this book.<br />

To the south is an opening ten feet across. Within it<br />

a figure wreathed in flames stands between the Player<br />

Characters and their goal. Beyond it the Player<br />

Characters can see the Abyssal Altar for the first time.<br />

Rannirak has gated in a balor, Skoreth, to slow the<br />

Player Characters down while he casts spells to prepare<br />

himself for the fight. <strong>The</strong> demon is under orders to<br />

prevent anyone from reaching Rannirak; it lashes its<br />

flaming whip at the Player Characters.<br />

Skoreth (balor): CR 20; Large outsider (chaotic,<br />

extraplanar, evil); HD 20d8+200; hp 290; Init +11; Spd<br />

40 ft., fly 90 ft. (good); AC 35, touch 16, flat-footed 28;<br />

Base Atk +20; Grp +36; Atk +33 melee (2d6+8/19–20,<br />

+1 vorpal longsword); Full Atk +31/+26/+21/+16 melee<br />

(2d6+8/19–20, +1 vorpal longsword) and +30/+25<br />

melee (1d4+4 plus 1d6 fire plus entangle, +1 flaming<br />

whip) or +31 melee (1d10+7, 2 slams); Space/Reach 10<br />

ft./10 ft. (20 ft. with +1 flaming whip); SA death throes,<br />

entangle, spell-like abilities, summon demon, vorpal<br />

sword; SQ damage reduction 15/cold iron and good,<br />

darkvision 60 ft., flaming body, immunity to electrical<br />

Ibon Presno Gonzalez (order #73006) 8<br />

251

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