The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
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244<br />
Skills & Feats: Bluff +53, Concentration +53,<br />
Diplomacy +61, Disguise +53 (+57 when acting),<br />
Intimidate +57, Jump +63, Listen +55, Knowledge<br />
(arcana) +53, Knowledge (history) +53, Knowledge<br />
(nature) +53, Knowledge (religion) +53, Knowledge<br />
(the planes) +53, Search +53, Sense Motive +53, Spot<br />
+55, Use Magic Device +53; Alertness, Blind-Fight,<br />
Cleave, Flyby Attack, Hover, Improved Initiative,<br />
Improved Sunder, Multiattack, Power Attack, Snatch,<br />
Weapon Focus (bite), Weapon Focus (claw), Wingover.<br />
Blindsense (Ex): See above.<br />
Keen Senses (Ex): See above.<br />
Breath Weapon (Su): Aristeele has two types of breath<br />
weapon: a cone of cold and a cone of paralysing gas<br />
(70 ft.) Creatures within the cone of gas must succeed<br />
on a Fortitude saving throw or be paralysed for 1d6+12<br />
rounds. <strong>The</strong> cone of cold deals 24d8 cold damage, with<br />
a Reflex saving throw for half damage. <strong>The</strong> saving<br />
throw DC against either attack is 40.<br />
Crush (Ex): See above. Saving throw DC is 40; the<br />
damage is 4d8+24. <strong>The</strong> crush only affects creatures of<br />
Large size or smaller.<br />
Frightful Presence (Su): See above. <strong>The</strong> saving throw<br />
DC is 40 and the ability affects creatures with fewer<br />
than 40 Hit Dice within 360 feet.<br />
Tail Sweep (Ex): As above. Half-circle radius is 40 feet,<br />
the sweep affects creatures of Medium size or smaller<br />
and it automatically deals 2d8+24 damage. Affected<br />
creatures can attempt Reflex saving throws to take half<br />
damage (DC 40).<br />
Alternate Form (Su): Aristeele can assume any animal or<br />
humanoid form of Medium size or smaller as a standard<br />
action three times per day. This ability functions as a<br />
polymorph spell cast on herself at its caster level, except<br />
that she does not regain hit points for changing form and<br />
can only assume the form of an animal or humanoid.<br />
Aristeele can remain in her animal or humanoid form<br />
until she chooses to assume a new one or return to her<br />
natural form.<br />
Manacles of Form Binding<br />
<strong>The</strong>se magical adamantine restraints suppress<br />
a creature’s power to change form. When the<br />
manacles are applied, the creature is trapped in its<br />
current shape. An additional dweomer renders the<br />
creature exhausted.<br />
Strong transmutation: CL 17 th ; Craft Wondrous<br />
Item, shape change, waves of exhaustion; price<br />
82,000 gp.<br />
Cloudwalking (Su): Aristeele can tread on clouds or<br />
fog as though on solid ground. <strong>The</strong> ability functions<br />
continuously but can be negated or resumed at will.<br />
Spell-Like Abilities: 3/day: fog cloud, control winds;<br />
2/day: feather fall; 1/day: control weather, reverse<br />
gravity.<br />
Spells Per Day: Aristeele casts spells as a 19 th level<br />
sorcerer.<br />
Spells Known (6/9/9/8/8/8/8/7/7/5; save DC 20 + spell<br />
level): 0 th – detect magic, detect poison, guidance, read<br />
magic, resistance, dancing lights, cure minor wounds,<br />
mage hand, open/close; 1 st – cure light wounds,<br />
protection from evil, magic missile, shield, charm<br />
person; 2 nd – resist energy, aid, cure moderate wounds,<br />
lesser restoration, hypnotic pattern; 3 rd – lightning<br />
bolt, cure serious wounds, dispel magic, protection<br />
from energy; 4 th – stoneskin, wall of ice, fire shield,<br />
cure critical wounds; 5 th – mass cure light wounds, true<br />
seeing, plane shift, cone of cold; 6 th – chain lightning,<br />
freezing sphere, mass cure moderate wounds, heal; 7 th -<br />
regenerate, prismatic spray, grasping hand; 8 th – polar<br />
ray, sunburst, mass cure critical wounds; 9 th – mass<br />
heal, foresight.<br />
Ibon Presno Gonzalez (order #73006) 8