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The Drow War Book Two. The Dying Of - RoseRed

The Drow War Book Two. The Dying Of - RoseRed

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242<br />

Skills & Feats: Appraise +24, Bluff +14, Diplomacy<br />

+18, Intimidate +26, Jump +24, Knowledge (local)<br />

+14, Listen +26, Search +24, Sense Motive +12, Spot<br />

+26, Use Magic Device +12; Alertness, Cleave, Flyby<br />

Attack, Improved Initiative, Multiattack, Power Attack,<br />

Weapon Focus (bite).<br />

Blindsense (Ex): Dragons can pinpoint creatures within<br />

a distance of 60 feet. Opponents the dragon cannot<br />

actually see still have total concealment against the<br />

dragon.<br />

Keen Senses (Ex): A dragon sees four times as well a<br />

human in shadowy illumination and twice as well in<br />

normal light. It also has darkvision out to 120 feet.<br />

Breath Weapon (Su): <strong>The</strong> dragon can breathe a 50 ft.<br />

cone of fire that deals 10d10 fire damage (Reflex saving<br />

throw DC 24). Once the dragon breathes, it cannot<br />

breathe again until 1d4 rounds later.<br />

Crush (Ex): When flying or jumping, the dragon land<br />

on opponents as a standard action, using its whole body<br />

to crush them. Crush attacks are effective only against<br />

opponents of Small size or smaller.<br />

A crush attack affects as many creatures as can fit under<br />

the dragon’s body. Creatures in the affected area must<br />

succeed on a Reflex saving throw (DC 24) or be pinned,<br />

automatically taking bludgeoning damage during the<br />

next round unless the dragon moves off them. If the<br />

dragon chooses to maintain the pin, treat it as a normal<br />

grapple attack. Pinned opponents take damage from the<br />

crush each round if they do not escape. A crush attack<br />

deals 2d8+15 points of damage.<br />

Frightful Presence (Ex): <strong>The</strong> dragon can unsettle<br />

foes with its mere presence. <strong>The</strong> ability takes effect<br />

automatically whenever the dragon attacks, charges, or<br />

flies overhead. Creatures within a radius of 150 feet<br />

are subject to the effect if they have fewer than 19 Hit<br />

Dice. A potentially affected creature that succeeds on<br />

a Will saving throw (DC 21) remains immune to that<br />

dragon’s frightful presence for 24 hours. On a failure,<br />

creatures with 4 or less HD become panicked for 4d6<br />

rounds and those with 5 or more HD become shaken for<br />

4d6 rounds. <strong>The</strong> dragon ignores the frightful presence<br />

of other dragons.<br />

Locate Object (Sp): <strong>The</strong> dragon can use this ability as<br />

the spell of the same name, five times per day.<br />

Spells: Yahven’s spawn casts spells as a 5 th level<br />

sorcerer.<br />

Spells Known (6/7/5; save DC 12 + spell level): 0 th –<br />

read magic, resistance, guidance, flare, touch of fatigue,<br />

detect magic; 1 st – alarm, true strike, ventriloquism, ray<br />

of enfeeblement; 2 nd – resist energy, hold person.<br />

Non-Player Character: Yahven the<br />

Desolator<br />

Yahven is a red wyrm, only slightly younger than<br />

Scallandriax. He remembers the destruction of the<br />

Forest of Sharn as if it were yesterday. He has kept<br />

Aristeele here, bound in magical chains, for the past<br />

thousand years. Although it was Scallandriax who cast<br />

her down, Yahven has guarded her.<br />

Yahven is not keen to have his prisoner set free. He<br />

remembers all too well how her frost breath nearly<br />

destroyed him before Scallandriax’s claws tore her<br />

out of the sky. However, he has one strong reason for<br />

wanting to see her slay Scallandriax; he knows that the<br />

black dragon will come for him. Now that Scallandriax<br />

is rising to power once more as the ally of the drow,<br />

no wyrm is safe. Once the war is won and the drow<br />

control all of eastern Ashfar – possibly all the world<br />

– then Scallandriax will come for the other dragons. At<br />

the last Equinox of the Heroes, he all but destroyed the<br />

metallic dragons. Now only the chromatics are left to<br />

challenge him.<br />

Yahven has kept Aristeele not only as a trophy but as a<br />

potential weapon. No other dragon has ever come close<br />

to defeating Scallandriax in battle.<br />

Yahven: Gargantuan dragon (wyrm); CR 24; HD<br />

37d12+370; hp 610; Spd 40 ft. fly 200 ft. (clumsy); Init<br />

+0; AC 42, touch 6, flat-footed 42; Base Atk +37; Grp<br />

+64; Atk +49 melee (4d6+15, bite); Full Atk +49 melee<br />

(4d6+15, bite) and +47 melee (2d8+7, 2 claws) and<br />

+46 melee (2d8+7, 2 wings) and +46 melee (2d8+22,<br />

tail slap); Space/Reach 20 ft./15 ft. (20 ft. with bite);<br />

SA breath weapon, crush, frightful presence, spelllike<br />

abilities, spells, tail sweep; SQ blindsense, DR<br />

20/magic, keen senses, immunity to fire, paralysis and<br />

sleep, vulnerability to cold, SR 30; AL CE; SV Fort<br />

+30, Ref +20, Will +27; Str 41, Dex 10, Con 31, Int 24,<br />

Wis 25, Cha 24.<br />

Skills & Feats: Appraise +47, Bluff +47, Concentration<br />

+50, Diplomacy +51, Intimidate +51, Jump +59,<br />

Knowledge (arcana) +47, Knowledge (local) +47,<br />

Knowledge (history) +47, Listen +49, Search +47,<br />

Sense Motive +47, Spot +49, Use Magic Device +47;<br />

Alertness, Cleave, Empower Spell, Flyby Attack, Great<br />

Cleave, Improved Initiative, Multiattack, Power Attack,<br />

Snatch, Spell Focus (Evocation), Weapon Focus (bite),<br />

Weapon Focus (claw), Wingover<br />

Ibon Presno Gonzalez (order #73006) 8

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