The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
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Fight Fire With Fire<br />
This is a short additional adventure and is entirely<br />
optional. It concerns the threat posed by<br />
Scallandriax, with whom the Player Characters<br />
may need some additional help to deal.<br />
Against the Black Dragon<br />
<strong>The</strong> drow’s last and greatest ally, the black dragon<br />
Scallandriax, is powerful enough in his own right to<br />
annihilate an army of human soldiers. Nobody knows<br />
how the drow have managed to enlist his aid, but enlist<br />
it they have. <strong>The</strong> Player Characters might have a<br />
chance of victory against the wyrm but the drow will<br />
surely destroy them while they fight him; and if they go<br />
for the drow officers first, the dragon will most likely<br />
devour them. <strong>The</strong> Conclave of Xoth Sarandi has only<br />
one solution to this dilemma. To fight a dragon, one<br />
needs the help of a dragon.<br />
Information: <strong>The</strong> Fall of Aristeele<br />
According to legend, the noble silver dragon Aristeele<br />
was defeated and cast down by Scallandriax over a<br />
thousand years ago and imprisoned in a labyrinth<br />
beneath Mount Graanek, in the northern part of<br />
Svarth. <strong>The</strong> legends do not say that she died, but hint<br />
that Scallandriax continued to mock her after her fall.<br />
If Aristeele is indeed still alive, she would make a<br />
powerful ally.<br />
<strong>The</strong> archivists do not know this, but Yahven the Desolator,<br />
one of the dragons who flew with Scallandriax, was<br />
indeed cruel enough to keep Aristeele alive, bound in<br />
mortal form in a tiny cell (and thus unable to resume her<br />
draconian shape), instead of killing her. Scallandriax<br />
does not know that she still lives. Yahven and his<br />
descendants torment her every day, burning her pale<br />
flesh with their fiery breath and mocking her defeat.<br />
Event: Into Dragon-Haunted Hills<br />
<strong>The</strong> Player Characters must travel into the most remote<br />
regions of Svarth, the peaks where the chromatic<br />
dragons dwell and no humanoid goes, in search of the<br />
only dragon who can be counted on to side with the<br />
allied powers and prove powerful enough to confront<br />
Scallandriax. Many dragons are not fond of mortal<br />
politics and look with contempt upon the affairs of men,<br />
but Aristeele has a score to settle.<br />
<strong>The</strong> hills around Mount Graanek are green and pleasing<br />
to the eye, almost like halfling lands. <strong>The</strong> mountains<br />
are an icy blue, veiled with mist at their heights. <strong>The</strong><br />
surroundings suggest a sylvan paradise, not the dragons’<br />
playground that this region is rumoured to be.<br />
This impression is false, of course. <strong>The</strong> region only<br />
looks peaceful because no humanoids have settled it.<br />
<strong>The</strong> only creatures here are the wild animals on which<br />
the dragons prey.<br />
Event: Dragon Attacks<br />
<strong>The</strong> Player Characters soon see dragons flying overhead.<br />
Mount Graanek is the territory of the red dragons,<br />
and they guard it fiercely against incursions from the<br />
greens, who inhabit the forests beyond the hills. Fights<br />
between green and red dragons are common.<br />
Unless the Player Characters have gone to considerable<br />
lengths to conceal themselves (such as with mass<br />
invisibility spells and the like), the indigenous dragons<br />
notice them. Mildly amused at the audacity of these<br />
mere humanoids in venturing this far into dragon lands,<br />
they nonetheless attempt to burn them to cinders. First<br />
a single young adult red dragon attacks, not expecting<br />
the party to be any great threat. After he is dispatched<br />
(as he doubtless will be), the threat is recognised, and<br />
young adult red dragons begin to attack in flocks of five<br />
to six.<br />
<strong>The</strong> dragons are not stupid and are not willing to send<br />
their brood members out in flock after flock to be<br />
slaughtered. If the Player Characters prove hard to<br />
kill, the dragons appeal to the eldest dragon of all in<br />
Mount Graanek, Yahven the Desolator, to come forth<br />
and parley with them.<br />
Yahven’s Spawn: Huge dragon (young adult); CR 13;<br />
HD 19d12+95; hp 218; Spd 40 ft.; fly 150 ft. (poor);<br />
Init +4; AC 26, touch 8, flat-footed 26; Base Atk +19;<br />
Grp +37; Atk +28 melee (2d8+10, bite); Full Atk +29<br />
melee (2d8+10, bite) and +25 melee (2d6+5, 2 claws)<br />
and +25 melee (1d8+5, 2 wings); Space/Reach 15 ft./10<br />
ft. (15 ft. with bite); SA breath weapon, crush, frightful<br />
presence; SQ blindsense, DR 5/magic, keen senses,<br />
immunity to fire, paralysis and sleep, locate object,<br />
vulnerability to cold, spells, SR 19; AL CE; SV Fort<br />
+16, Ref +11, Will +13; Str 31, Dex 10, Con 21, Int 14,<br />
Wis 15, Cha 14.<br />
Ibon Presno Gonzalez (order #73006) 8<br />
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