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The Drow War Book Two. The Dying Of - RoseRed

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Fight Fire With Fire<br />

This is a short additional adventure and is entirely<br />

optional. It concerns the threat posed by<br />

Scallandriax, with whom the Player Characters<br />

may need some additional help to deal.<br />

Against the Black Dragon<br />

<strong>The</strong> drow’s last and greatest ally, the black dragon<br />

Scallandriax, is powerful enough in his own right to<br />

annihilate an army of human soldiers. Nobody knows<br />

how the drow have managed to enlist his aid, but enlist<br />

it they have. <strong>The</strong> Player Characters might have a<br />

chance of victory against the wyrm but the drow will<br />

surely destroy them while they fight him; and if they go<br />

for the drow officers first, the dragon will most likely<br />

devour them. <strong>The</strong> Conclave of Xoth Sarandi has only<br />

one solution to this dilemma. To fight a dragon, one<br />

needs the help of a dragon.<br />

Information: <strong>The</strong> Fall of Aristeele<br />

According to legend, the noble silver dragon Aristeele<br />

was defeated and cast down by Scallandriax over a<br />

thousand years ago and imprisoned in a labyrinth<br />

beneath Mount Graanek, in the northern part of<br />

Svarth. <strong>The</strong> legends do not say that she died, but hint<br />

that Scallandriax continued to mock her after her fall.<br />

If Aristeele is indeed still alive, she would make a<br />

powerful ally.<br />

<strong>The</strong> archivists do not know this, but Yahven the Desolator,<br />

one of the dragons who flew with Scallandriax, was<br />

indeed cruel enough to keep Aristeele alive, bound in<br />

mortal form in a tiny cell (and thus unable to resume her<br />

draconian shape), instead of killing her. Scallandriax<br />

does not know that she still lives. Yahven and his<br />

descendants torment her every day, burning her pale<br />

flesh with their fiery breath and mocking her defeat.<br />

Event: Into Dragon-Haunted Hills<br />

<strong>The</strong> Player Characters must travel into the most remote<br />

regions of Svarth, the peaks where the chromatic<br />

dragons dwell and no humanoid goes, in search of the<br />

only dragon who can be counted on to side with the<br />

allied powers and prove powerful enough to confront<br />

Scallandriax. Many dragons are not fond of mortal<br />

politics and look with contempt upon the affairs of men,<br />

but Aristeele has a score to settle.<br />

<strong>The</strong> hills around Mount Graanek are green and pleasing<br />

to the eye, almost like halfling lands. <strong>The</strong> mountains<br />

are an icy blue, veiled with mist at their heights. <strong>The</strong><br />

surroundings suggest a sylvan paradise, not the dragons’<br />

playground that this region is rumoured to be.<br />

This impression is false, of course. <strong>The</strong> region only<br />

looks peaceful because no humanoids have settled it.<br />

<strong>The</strong> only creatures here are the wild animals on which<br />

the dragons prey.<br />

Event: Dragon Attacks<br />

<strong>The</strong> Player Characters soon see dragons flying overhead.<br />

Mount Graanek is the territory of the red dragons,<br />

and they guard it fiercely against incursions from the<br />

greens, who inhabit the forests beyond the hills. Fights<br />

between green and red dragons are common.<br />

Unless the Player Characters have gone to considerable<br />

lengths to conceal themselves (such as with mass<br />

invisibility spells and the like), the indigenous dragons<br />

notice them. Mildly amused at the audacity of these<br />

mere humanoids in venturing this far into dragon lands,<br />

they nonetheless attempt to burn them to cinders. First<br />

a single young adult red dragon attacks, not expecting<br />

the party to be any great threat. After he is dispatched<br />

(as he doubtless will be), the threat is recognised, and<br />

young adult red dragons begin to attack in flocks of five<br />

to six.<br />

<strong>The</strong> dragons are not stupid and are not willing to send<br />

their brood members out in flock after flock to be<br />

slaughtered. If the Player Characters prove hard to<br />

kill, the dragons appeal to the eldest dragon of all in<br />

Mount Graanek, Yahven the Desolator, to come forth<br />

and parley with them.<br />

Yahven’s Spawn: Huge dragon (young adult); CR 13;<br />

HD 19d12+95; hp 218; Spd 40 ft.; fly 150 ft. (poor);<br />

Init +4; AC 26, touch 8, flat-footed 26; Base Atk +19;<br />

Grp +37; Atk +28 melee (2d8+10, bite); Full Atk +29<br />

melee (2d8+10, bite) and +25 melee (2d6+5, 2 claws)<br />

and +25 melee (1d8+5, 2 wings); Space/Reach 15 ft./10<br />

ft. (15 ft. with bite); SA breath weapon, crush, frightful<br />

presence; SQ blindsense, DR 5/magic, keen senses,<br />

immunity to fire, paralysis and sleep, locate object,<br />

vulnerability to cold, spells, SR 19; AL CE; SV Fort<br />

+16, Ref +11, Will +13; Str 31, Dex 10, Con 21, Int 14,<br />

Wis 15, Cha 14.<br />

Ibon Presno Gonzalez (order #73006) 8<br />

241

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