The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
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226<br />
Genesis of the Ironclads<br />
Drozen Vellish has passed on some critical<br />
information. <strong>The</strong> Darkspears are not the only<br />
magical constructs that Rannirak has been busy<br />
with. Vellish produces a scroll of blueprints that shows<br />
the drow’s latest project.<br />
<strong>The</strong>y have designed magic-powered spider-craft that<br />
clamber across enemy defences with ease, crushing<br />
warriors underfoot. <strong>The</strong>y slice straight through armoured<br />
opponents with their razor claws and exude clouds of<br />
poison gas. Human armies will be defenceless against<br />
these vehicles, and strongholds that depend on sheer<br />
walls for protection will be easy prey, as the spider-craft<br />
will just climb straight up the outside.<br />
Under the Dolorous Peak in the southeast of Svarth, the<br />
forges of the grey ones are burning hot and bright. So<br />
far the duergar there have produced only prototypes, but<br />
soon the finished craft will be ready to deliver.<br />
Working from Drozen Vellish’s information, the Player<br />
Characters must travel to the Dolorous Peak, find the<br />
source of these ghastly weapons and destroy it. <strong>The</strong><br />
duergar, frequent allies of the drow, are the most<br />
numerous occupants of the factory – relatively weak<br />
individually but capable of causing trouble in numbers,<br />
even for high-level characters.<br />
This is a long subterranean adventure: it involves<br />
infiltrating and destroying an underground factory,<br />
design workshop and testing ground. <strong>The</strong> immense<br />
machines in the duergar forges are just as lethal as the<br />
grey dwarves are…<br />
Plot Event: Finding the Factory<br />
This adventure can come anywhere after the Player<br />
Characters rescue Drozen Vellish. Once the Conclave<br />
has the information about the Ironclads, the next step<br />
is to find out where they are being built and see if the<br />
Player Characters can do anything to stop it.<br />
Using Discern Location: If the Player Characters were<br />
able to slip a familiar item in amongst the iron pigs,<br />
then they (or a Conclave member) will be able to use<br />
discern location to find out where it has gone.<br />
Using Previously Received Information: Alternatively,<br />
if the Player Characters brought back information from<br />
the Council of Trees (see Chapter 5, <strong>The</strong> <strong>War</strong>riors of<br />
Winter), the Conclave can put this information together<br />
with what Vellish has told them and work out which<br />
installation is being used to make the Ironclads. <strong>The</strong><br />
more the Player Characters are shown to be responsible<br />
for finding out where the Ironclads are being made, the<br />
better.<br />
Following On from ‘Traitor’s Gambit’: <strong>The</strong> Player<br />
Characters can also opt to stay at the Mines of Mencarth<br />
and use invisibility or some similar method to trail the<br />
iron delivery to the Dolorous Peak.<br />
Deus Ex Machina: Finally, if there are no other leads to<br />
go on or some disaster befalls the party (such as Vellish<br />
being killed before he can divulge the information), the<br />
Games Master can always have one of the Conclave<br />
members use contact other plane to find out the<br />
necessary information.<br />
What the Conclave Knows about the<br />
Factory<br />
<strong>The</strong> Conclave can only tell the Player Characters the<br />
following information about the factory at the Dolorous<br />
Peak, based on rumours that the members have<br />
gathered.<br />
• <strong>The</strong> factory is definitely a duergar operation.<br />
• As the top-secret Ironclad project is taking place<br />
there, security is likely to be very high. <strong>The</strong> Player<br />
Characters should expect to encounter the most<br />
elite defence forces the drow have to offer. Stealth<br />
will be preferable to confrontation, at least at first.<br />
• <strong>The</strong>re have been rumours for a while now that the<br />
duergar have some sort of souped-up mechanical<br />
manufacturing process in place to enable large<br />
amounts of metal objects to be manufactured<br />
quickly.<br />
• <strong>The</strong> Player Characters should try to cripple the<br />
factory if they can. Destroying the finished<br />
Ironclads is important, but destroying the enemy’s<br />
ability to make more of them is most important.<br />
Ibon Presno Gonzalez (order #73006) 8