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The Drow War Book Two. The Dying Of - RoseRed

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212<br />

Flyby Attack, Great Fortitude, Improved Critical (bite),<br />

Improved Initiative.<br />

*When hiding in a dark area or flying in a dark sky, a<br />

nightwing gains a +8 racial bonus on Hide checks.<br />

Aversion to Daylight (Ex): If exposed to natural daylight<br />

(not merely a daylight spell), nightshades such as<br />

nightwings take a –4 penalty on all attack rolls, saving<br />

throws and skill checks.<br />

Desecrating Aura (Su): All nightshades give off a 20foot-radius<br />

emanation of utter desecration, imbuing their<br />

surroundings with negative energy. This ability works<br />

much like a desecrate spell, except that the nightshade’s<br />

evil is so great that it is treated as the shrine of an evil<br />

power. All undead within 20 feet of the nightshade<br />

(including the creature itself) gain a +2 profane bonus<br />

on attack rolls, damage rolls and saving throws and +2<br />

hit points per HD. <strong>The</strong> nightshade Hit Dice, attack and<br />

saving throw entries given here include these profane<br />

bonuses. Charisma checks made to turn undead within<br />

this area take a –6 penalty. A nightshade’s desecrating<br />

aura cannot be dispelled except by a dispel evil spell or<br />

similar effect. If the effect is dispelled, the nightshade<br />

can resume it as a free action on its next turn. Its<br />

desecrating aura is suppressed if a nightshade enters<br />

a consecrated or hallowed area, but the nightshade’s<br />

presence also suppresses the consecrated or hallowed<br />

effect for as long as it remains in the area.<br />

Magic Drain (Su): A nightwing can weaken magic<br />

armour, weapons and shields by making a successful<br />

touch attack. <strong>The</strong> targeted item must succeed on a<br />

Fortitude saving throw (DC 22) or lose one point of its<br />

enhancement bonus. <strong>The</strong> saving throw DC is Charismabased.<br />

An item that loses its entire enhancement bonus<br />

becomes merely a masterwork item and loses any special<br />

abilities (such as flaming) as well. Casting dispel evil<br />

upon the item reverses the effect of the magic drain,<br />

provided this occurs within a number of days after the<br />

attack equal to the caster’s level and the caster succeeds<br />

on a caster level check (DC 29).<br />

Spell-Like Abilities: At will – contagion (DC 18), deeper<br />

darkness, detect magic, haste, see invisibility, unholy<br />

blight (DC 18); 3/day – confusion (DC 18), greater<br />

dispel magic, hold monster (DC 19), invisibility; 1/day<br />

– cone of cold (DC 19), finger of death (DC 21), plane<br />

shift (DC 21). Caster level is 17 th and the saving throw<br />

DCs are Charisma-based.<br />

Summon Undead (Su): A nightwing can summon<br />

undead creatures once per night: 5–12 shadows, 2–4<br />

greater shadows, or one dread wraith. <strong>The</strong> undead<br />

arrive in 1d10 rounds and serve for one hour or until<br />

released.<br />

1. <strong>The</strong> Watchers<br />

You become aware that there are bats in the air around<br />

you. <strong>The</strong>y loop and flutter like ragged scraps of fabric<br />

caught in the wind.<br />

<strong>The</strong>se are fiendish bats, not threatening in themselves<br />

but dangerous to the Player Characters in as much as<br />

they are Noctulos’ eyes and ears. <strong>The</strong> vampire can scry<br />

on any bat in the plane, much as a wizard or sorcerer<br />

can scry on his familiar. He is thus forewarned of the<br />

Player Characters’ arrival long before they reach the<br />

Colossus. A few of the bats follow behind the Player<br />

Characters wherever they go, keeping back so as not to<br />

arouse suspicion.<br />

2. <strong>The</strong> Moon Pool<br />

This 30-foot wide lake is as black as marsh mud and as<br />

smooth as glass. Beneath its surface is a swirling of<br />

violet energies.<br />

This is the rift through to Bastirak’s citadel. Any<br />

characters who pass through from that side emerge<br />

here, immersed in the freezing waters.<br />

Ibon Presno Gonzalez (order #73006) 8

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