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The Drow War Book Two. The Dying Of - RoseRed

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188<br />

Aftermath<br />

With the threat to the oases now destroyed forever, the<br />

Sun King can move his armies across the desert and on<br />

to the border with Jehannum. He wants to move them<br />

now, and if the Player Characters do not give him good<br />

reasons not to, he gives the order to move out.<br />

Optional Twist: His eagerness may, however, be a major<br />

tactical mistake. A force as huge as his massed Phoenix<br />

Legions will not be able to provision itself indefinitely,<br />

so the men will have to depend on the farmland on the<br />

borders of Jehannum to sustain themselves, assuming<br />

the drow have not seized all of the food supplies. More<br />

importantly, an army camped out in the open would<br />

be an ideal target for Scallandriax to rake with his<br />

fiery breath, or for a drow sorcerer to bombard with<br />

devastating spells.<br />

Whatever choice the Sun King makes, the war must be<br />

brought to a conclusion soon.<br />

Rewards: <strong>The</strong> Sun King bestows rich rewards upon the<br />

Player Characters in recognition of their service. He<br />

gives them 30,000 gold pieces in coin from the royal<br />

coffers and permits them the use of his court wizardsmiths<br />

for any magical item manufacture they might<br />

need. This allows them to have magical items made at<br />

cost price (though they must still pay for materials and<br />

other expenses).<br />

Defeating the Tyrant and preventing the destruction of<br />

any more of the oases is worth a story award equivalent<br />

to a CR 17 challenge.<br />

Ibon Presno Gonzalez (order #73006) 8

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