The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
The Drow War Book Two. The Dying Of - RoseRed
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180<br />
Moch and Krunna, Mummy Lords, Clr10 (2): CR<br />
15; Medium undead; HD 8d12 plus 10d8; hp 97; Init<br />
+5; Spd 15 ft. ; AC 30, touch 11, flat-footed 29; Base<br />
Atk +11; Grp +19; Atk +20 melee (1d6+12/19–20 plus<br />
mummy rot, slam); Full Atk +20 melee (1d6+12/19–20<br />
plus mummy rot, slam); SA despair, mummy rot, rebuke<br />
undead, spells; SQ damage reduction 5/—, darkvision<br />
60 ft., resistance to fire 10, undead traits, vulnerability<br />
to fire; AL LE; SV Fort +11, Ref +6, Will +18; Str 26,<br />
Dex 12, Con —, Int 8, Wis 20, Cha 17.<br />
Skills & Feats: Concentration +8, Knowledge (religion)<br />
+4, Listen +18, Move Silently +5, Spot +18; Alertness,<br />
Combat Casting, Great Fortitude, Improved Critical<br />
(slam), Improved Initiative, Weapon Focus (slam).<br />
Despair (Su): At the mere sight of the mummies, the<br />
viewer must succeed on a Will saving throw (DC 17) or<br />
be paralysed with fear for 1d4 rounds. Whether or not<br />
the saving throw is successful, that creature cannot be<br />
affected again by the same mummy’s despair ability for<br />
24 hours. <strong>The</strong> save DC is Charisma-based.<br />
Mummy Rot (Su): Supernatural disease: slam, Fortitude<br />
DC 16, incubation period one minute; damage 1d6 Con<br />
and 1d6 Cha. Unlike normal diseases, mummy rot<br />
continues until the victim reaches Constitution 0 (and<br />
dies) or is cured. See the MM for special rules relating to<br />
curing mummy rot. <strong>The</strong> save DC is Charisma-based.<br />
Moch’s spells prepared (6/5+1/5+1/4+1/4+1/3+1,<br />
save DC 15 + spell level): 0 th – inflict minor wounds<br />
(3), resistance (2), virtue; 1 st – bane, cause fear* (2),<br />
inflict light wounds, obscuring mist, sanctuary; 2 nd<br />
– darkness, death knell, inflict moderate wounds,<br />
shatter*, spiritual weapon; 3 rd – animate dead* (2),<br />
bestow curse, blindness/deafness, contagion; 4 th – giant<br />
vermin, inflict critical wounds*, poison, summon<br />
monster IV; 5 th – insect plague (2), slay living*, spell<br />
resistance.<br />
Krunna’s spells prepared (6/5+1/5+1/4+1/4+1/3+1,<br />
save DC 15 + spell level): 0 th – inflict minor wounds<br />
(3), resistance (2), virtue; 1 st – bane, cause fear* (2),<br />
inflict light wounds, obscuring mist, sanctuary; 2 nd<br />
– death knell*, desecrate, hold person, shatter, spiritual<br />
weapon; 3 rd – animate dead (2), contagion*, invisibility<br />
Ibon Presno Gonzalez (order #73006) 8