15.01.2013 Views

The Drow War Book Two. The Dying Of - RoseRed

The Drow War Book Two. The Dying Of - RoseRed

The Drow War Book Two. The Dying Of - RoseRed

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Political Leanings: <strong>The</strong> Sun King of the Topaz<br />

Dominions is driven by religious fervour. He sees the<br />

drow as nothing less than demons, incarnations of the<br />

darkness that his ‘lord and father, the sun’ wishes to<br />

destroy. <strong>The</strong>ir vile and unnatural act, denying the light<br />

of the sun to the people of Jehannum, is an unforgivable<br />

blasphemy in his eyes. He wants the drow wiped out<br />

altogether but his views are so totalitarian that he may<br />

be a problematic ally.<br />

Valjinn<br />

Delegate: Ambassador Wantano (Exp 5) is young and<br />

earnest, dressed in a formal silk tunic and breeches.<br />

<strong>The</strong> son of one of Valjinn’s ruling council members, he<br />

is convinced that conflict is never the best way to solve<br />

a problem and always wants to talk his way through<br />

differences. He admires Grole of Aspen Water very<br />

much. Some of the older members of Valjinn’s council<br />

doubt that the boy has what it takes; he is too trusting,<br />

too soft.<br />

Political Leanings: Valjinn feels that rushing to take<br />

sides would be hasty. <strong>The</strong>re is no need for the whole<br />

world to descend into war and chaos over what is<br />

essentially a private conflict. This unpleasantness is<br />

between the humans of Jehannum and the drow who<br />

were expelled from that country many years ago. Let<br />

them settle it between themselves.<br />

Vella<br />

Delegate: Dressed in dark yellow velvet and bearing an<br />

ebony cane, Grole of Aspen Water (Brd 13) is clearly<br />

a gnome of means. He is the best speechmaker in<br />

the Halls and is frequently able to reconcile opposing<br />

views by the power of his words. His bardic training is<br />

undoubtedly responsible for this. He is more concerned<br />

with making the Halls work as they should than with<br />

gaining anything for himself or his country, since Vella’s<br />

status as cultural capital of the world is undisputed.<br />

Political Leanings: <strong>The</strong> rulers of Vella are protesting<br />

neutrality on the grounds that they are not a warlike<br />

people. <strong>The</strong>ir cities are places of beauty and ingenuity,<br />

not warlords’ fortresses. In truth, they can see the<br />

invasion taking place close by and are terrified that<br />

they will be next. Grole is furious about his superiors’<br />

decision but has no choice in the matter.<br />

Visk<br />

Delegate: Visk’s representative is <strong>War</strong>wolf Ral Hakk<br />

(Bar 15), a huge bewhiskered barbarian who insists<br />

on bringing a jar of metheglin with him into council<br />

meetings. He sneers at the other delegates, puts his<br />

feet on the table and acts with contempt for the whole<br />

idea of the Halls. As far as he is concerned, if Visk<br />

wishes to strike, it will need no permission, nor will it<br />

give any warning. However, he is under instruction to<br />

convey a message from the Emperor, so he is slightly<br />

more subdued than usual when the Player Characters<br />

encounter him.<br />

Political Leanings: Emperor Caranacus sees the drow<br />

invasion as a golden opportunity to rub Jehannum’s nose<br />

in the dirt after several centuries of rivalry. Following his<br />

lead, the empire of Visk views the drow as courageous<br />

underdogs fighting back against those who have<br />

oppressed them in the past. Moral judgements are less<br />

important than warrior pride. <strong>The</strong> drow have captured<br />

a whole country overnight. That is a deed for a warrior<br />

to be proud of. Visk offers the hand of brotherhood to<br />

the drow. Emperor Caranacus would sooner have such<br />

people as friends than enemies.<br />

Brexel, Delegate for Jehannum<br />

Brexel (see below) is bald, with sagging jowls and<br />

twinkling eyes. He dresses in soft black leather that,<br />

strangely, has no shine to it at all and looks like black<br />

velvet from a distance. He seems perpetually amused<br />

by what happens around him and never seems to take<br />

matters entirely seriously, even when he discusses the<br />

deaths of thousands of people. Player Characters with<br />

good memories will remember that Brexel was in Crom<br />

Calamar very recently working as the Amazing Brexel,<br />

putting on a shadow puppet show.<br />

Brexel is himself a shadowy puppet of the drow, a<br />

human disciple of the Dark who has chosen to side<br />

with the enemy. He was only in Crom Calamar to meet<br />

with his masters, help with the invasion and receive his<br />

instructions for the next phase of the war. <strong>The</strong> drow<br />

have sent him to Xoth Sarandi as their representative<br />

because the presence of actual drow on the island would<br />

almost certainly rile the Council out of its detached<br />

neutrality.<br />

<strong>The</strong> former ambassador was Karil Sturvin, the nephew<br />

of Duke Ashforth, one of the Iron Dukes of Jehannum.<br />

If Brexel is questioned about this, he will explain that<br />

‘the former ambassador for Jehannum has been recalled’<br />

and give a merry wink. Karil is, in fact, dead. <strong>The</strong><br />

Shadow Troupe slew him shortly after they and Brexel<br />

arrived in town.<br />

Brexel is not so affable if the Player Characters try to<br />

confront him alone. He evades them if he can, ducking<br />

into dark doorways and shadow jumping to safety. If<br />

they make a concerted attempt to attack, he turns on<br />

them, snarling, and tries to kill them all.<br />

Ibon Presno Gonzalez (order #73006) 8<br />

109

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!