Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
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THE DROW DARK WEAVER<br />
backup scout, though he still pales in comparison to<br />
both the rogue and the ranger.<br />
Game Rule<br />
Information<br />
Dark weavers have the following game statistics.<br />
Abilities: Intelligence is critical to the dark weaver,<br />
as it is the sole determinant of his arcane potential.<br />
Only dark weavers with exceptional Intelligence can<br />
ever master the highest levels of spellcasting, and only<br />
they can take advantage of the wide variety of skills the<br />
weaver has access to. Dexterity and Constitution are<br />
important for those dark weavers who follow the path<br />
of the predator or the path of vengeance, and Charisma<br />
for those who choose the path of the whip, or the path of<br />
the matron – in truth, all three attributes are important<br />
for those weavers who immerse themselves in drow<br />
politics, at least if they want to live for long.<br />
Dark Weaver<br />
Level<br />
Base Attack<br />
Bonus<br />
Fort<br />
Save<br />
Ref<br />
Save<br />
8<br />
Will<br />
Save Special<br />
1 +0 +0 +2 +2 Twilight Caster, Favoured Paths<br />
2 +1 +0 +3 +3 Familiar<br />
3 +2 +1 +3 +3 Web Scribe<br />
4 +3 +1 +4 +4 -<br />
5 +3 +1 +4 +4 Black Ceremony +2<br />
6 +4 +2 +5 +5 -<br />
7 +5 +2 +5 +5 -<br />
8 +6/+1 +2 +6 +6 Spider Friend<br />
9 +6/+1 +3 +6 +6 -<br />
10 +7/+2 +3 +7 +7 Black Ceremony +4<br />
11 +8/+3 +3 +7 +7 -<br />
12 +9/+4 +4 +8 +8 Spider Symbology<br />
13 +9/+4 +4 +8 +8 -<br />
14 +10/+5 +4 +9 +9 -<br />
15 +11/+6/+1 +5 +9 +9 Black Ceremony +6<br />
16 +12/+7/+2 +5 +10 +10 -<br />
17 +12/+7/+2 +5 +10 +10 -<br />
18 +13/+8/+3 +6 +11 +11 -<br />
19 +14/+9/+4 +6 +12 +12 -<br />
Alignment: Any non-good alignment is permitted.<br />
The majority of dark weavers are evil, but they do not<br />
have to be.<br />
Hit Die: d6.<br />
Class Skills<br />
The dark weaver’s class skills (and the key ability<br />
for each) are Bluff (Cha), Concentration (Con), Craft<br />
(Int), Diplomacy (Cha), Hide (Dex), Intimidate (Cha),<br />
Knowledge (arcana) (Int), Knowledge (dungeoneering)<br />
(Int), Knowledge (nobility and royalty) (Int), Knowledge<br />
(religion) (Int), Listen (Wis), Move Silently (Dex),<br />
Sense Motive (Wis), Speak Language (Int), Spellcraft<br />
(Int), Spot (Wis) and Use Rope (Dex).<br />
Skill Points at 1st Level: (4 + Int modifier) x 4.<br />
Skill Points Each Additional Level: 4 + Int<br />
modifier.<br />
Class Features<br />
All the following are class features of the dark<br />
weaver.<br />
20 +15/+10/+5 +6 +12 +12 Black Ceremony +8