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Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

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DESIGNER'S NOTES<br />

Designer’s<br />

Notes<br />

I<br />

like drow, I really do but I have grown a little sick of<br />

them after many years of gaming. Honestly, like a<br />

bad party guest who just will not leave, I have seen<br />

them once too often, and then ten times more after that.<br />

My characters have seen drow in the dungeon, drow in<br />

the caverns and drow in the open fields (at high noon,<br />

no less). There are dark elves in the Dark Beneath,<br />

there are far too many dark elves in ‘Light Above’<br />

and, I suspect, there might just be one in my kitchen<br />

pantry, sneaking about at night, eating bread crumbs<br />

and leaving footprints in the sugar. Though that may<br />

actually be mice, I cannot say for sure.<br />

The point is, I have seen a lot of the dark elves, so<br />

when they handed me this assignment, I was not really<br />

sure what new things there were to say about them. I<br />

stewed over it a bit and came to the conclusion that<br />

the best thing to do would be to go back and distil the<br />

drow down to their bare essence and build on their<br />

foundations as the sleek and sexy supermodels of<br />

villainy, rather than the tedious socialites that twenty<br />

years of overexposure has made them.<br />

So, I thought, what is the bare essence of the drow,<br />

anyway? Is it sexy, brooding boy toys and dominatrix<br />

style leather fetishists with bosoms that put most porn<br />

stars to shame? Well, yes, I suppose it is a bit, actually.<br />

But looking beyond the gothic, fantasy pinup aspect,<br />

the real heart of the drow mystique<br />

can be summed up in three words:<br />

corrupt, fanatical and mysterious.<br />

62<br />

The drow are undoubtedly corrupt. If they were not,<br />

they would not spend so much time obsessing over<br />

the best ways to destroy the good elven gods and their<br />

followers, they certainly would not make so much of a<br />

hobby of knifing each other at the breakfast table. Also,<br />

if they were not corrupt, they would not be stuck in the<br />

Dark Beneath in the first place. I decided the best way<br />

to get across the idea of corruption in a book about drow<br />

magic was in the new spells I’ve introduced. That is<br />

why so many of the new enchantments are so, frankly,<br />

disgusting if you think about them. A wall of living<br />

spiders? A spell which causes virulent diseases to wash<br />

over victims like a greasy tide? Vomiting a stream of<br />

living spiders? Nasty stuff, at least to me. <strong>Of</strong> course,<br />

the idea of corruption goes beyond the disgusting.<br />

There are enchantments that bring out the darker sides<br />

of the victims and which convince them to think and act<br />

like the drow would. Fairly appropriate, I think.<br />

From there we move into the concept of fanaticism and<br />

the drow are undoubtedly fanatical. They are fanatical<br />

about their love of power, they are fanatical about their<br />

hatred of the ‘good’ surface elves and they are, above<br />

all, fanatical about their love for their bloated spider<br />

goddess, for whom they make endless, genocidal war<br />

against all non-drow. To represent their fanatical<br />

love of their goddess, power and the idea of killing<br />

everything they see, I created the black ceremonies.<br />

Quasi-religious rituals, black ceremonies allow the<br />

drow to move beyond the concept of arcane and divine<br />

spells to a place where fanatical belief and unyielding<br />

effort is enough to blot out suns.<br />

Finally, the drow are at their best when they are at their<br />

most mysterious. That is why the dark weaver makes<br />

his appearance here. The dark weaver is a blending<br />

of all the myriad elements of the drow; he is,<br />

to use the old cliché, intended to be a mystery<br />

wrapped in an enigma (and then wrapped in tight,<br />

black leather). The dark weaver’s eclectic mix<br />

of skills and abilities are great for keeping players<br />

and their characters on their toes, which makes for<br />

the best gaming. Plus, the dark weaver is simply<br />

fun to play.<br />

So now, looking back over this project, I can say that I<br />

have enjoyed the challenge of constructing something<br />

new around the bones of something old. I hope you<br />

have just as much fun using the book as I did writing<br />

it.<br />

Patrick Younts

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