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Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

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DROW SPELLS<br />

against the effects of poison. Whenever they come<br />

under the effects of a poison attack of any sort, they<br />

suffer both the initial and secondary damage effect from<br />

the poison immediately. The victim must attempt first<br />

his save against the initial effect, and then immediately<br />

roll to save against the secondary effect. Should the<br />

initial effect of the poison reduce the victim’s applicable<br />

save, the reduction is applied before the save against<br />

the secondary effect is rolled.<br />

A successful Fortitude save negates the effects of the<br />

spell, but of course has no effect on the victim’s saves<br />

against poison attacks, should he later suffer one.<br />

Material Component: A small vial of spider venom.<br />

Spider Eyes<br />

Transmutation<br />

Level: DW 0<br />

Components: V, M<br />

Casting Time: 1 standard action<br />

Range: Personal<br />

Target: Caster<br />

Duration: 1 round<br />

The spider’s eyes are cold and merciless. The spider<br />

knows no pity and shows no mercy. With the casting<br />

of this spell, the caster revels in the cold, predatory<br />

nature of the spider. He gains a +2 competence bonus<br />

to Intimidate checks, provided he uses the skill in the<br />

round immediately following the casting of the spell.<br />

Alternately, when dealing with drow or spider like<br />

beings, the caster can instead apply the +2 competence<br />

bonus to a Non-Player Character reaction check.<br />

Material Components: Eight black pebbles.<br />

Spider Gorge<br />

Conjuration (Summoning)<br />

Level: DW 3, Sor/Wiz 3<br />

Components: S, M<br />

Casting Time: 1 standard action<br />

Range: 25 ft.<br />

Area of Effect: 5 ft. wide line<br />

Duration: Instantaneous; see text<br />

Saving Throw: Reflex half; see text<br />

Spell Resistance: Yes<br />

Distending the caster’s jaw to an unnatural degree, he<br />

vomits forth a stream of tiny spiders which engulfs<br />

anyone unfortunate enough to be caught in its path,<br />

inflicting 1d4 points of damage per caster level<br />

40<br />

(maximum 10d4). Those who succeed at a Reflex save<br />

suffer only half damage.<br />

Those who fail their initial save are nauseated for one<br />

round and must immediately succeed at a Fortitude<br />

save (at the same DC as their Reflex save) or suffer 1d4<br />

points of temporary Constitution damage, as hundreds<br />

of spider bites take their toll.<br />

The spiders disappear as quickly as they appeared,<br />

fading away into sparkling motes of greasy light within<br />

moments of striking their victims.<br />

Material Component: A handful of live spiders,<br />

which must be devoured immediately after speaking<br />

the incantation.<br />

Spider Mother<br />

Conjuration (Summoning)<br />

Level: DW 4<br />

Components: V, S, M<br />

Casting Time: 1 standard action<br />

Range: Close (25 ft. + 5 ft./level)<br />

Area of Effect: 20 ft. radius burst<br />

Target: Living beings<br />

Duration: 1 round/level<br />

Saving Throw: Fortitude negates<br />

Spell Resistance: Yes<br />

When cast, this spell laces the hapless victims' body<br />

with spider’s eggs, which blossom to horrible life when<br />

the victim is reduced to an unconscious state. When<br />

an affected victim is reduced to 0 hit points or less,<br />

his body ruptures at the beginning of the caster’s next<br />

action and a monstrous spider crawls forth, attacking<br />

his enemies as directed.<br />

The size of the monstrous spider birthed varies,<br />

dependant on the power of the victim, as outlined<br />

below:<br />

Victim’s Level/<br />

Hit Die<br />

1-2 Tiny<br />

3-4 Small<br />

Monstrous<br />

Spider Size<br />

5-6 Medium<br />

7-9 Large<br />

10-12 Huge<br />

13-16 Gargantuan<br />

17-20+ Colossal

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