Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
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DROW SPELLS<br />
against the effects of poison. Whenever they come<br />
under the effects of a poison attack of any sort, they<br />
suffer both the initial and secondary damage effect from<br />
the poison immediately. The victim must attempt first<br />
his save against the initial effect, and then immediately<br />
roll to save against the secondary effect. Should the<br />
initial effect of the poison reduce the victim’s applicable<br />
save, the reduction is applied before the save against<br />
the secondary effect is rolled.<br />
A successful Fortitude save negates the effects of the<br />
spell, but of course has no effect on the victim’s saves<br />
against poison attacks, should he later suffer one.<br />
Material Component: A small vial of spider venom.<br />
Spider Eyes<br />
Transmutation<br />
Level: DW 0<br />
Components: V, M<br />
Casting Time: 1 standard action<br />
Range: Personal<br />
Target: Caster<br />
Duration: 1 round<br />
The spider’s eyes are cold and merciless. The spider<br />
knows no pity and shows no mercy. With the casting<br />
of this spell, the caster revels in the cold, predatory<br />
nature of the spider. He gains a +2 competence bonus<br />
to Intimidate checks, provided he uses the skill in the<br />
round immediately following the casting of the spell.<br />
Alternately, when dealing with drow or spider like<br />
beings, the caster can instead apply the +2 competence<br />
bonus to a Non-Player Character reaction check.<br />
Material Components: Eight black pebbles.<br />
Spider Gorge<br />
Conjuration (Summoning)<br />
Level: DW 3, Sor/Wiz 3<br />
Components: S, M<br />
Casting Time: 1 standard action<br />
Range: 25 ft.<br />
Area of Effect: 5 ft. wide line<br />
Duration: Instantaneous; see text<br />
Saving Throw: Reflex half; see text<br />
Spell Resistance: Yes<br />
Distending the caster’s jaw to an unnatural degree, he<br />
vomits forth a stream of tiny spiders which engulfs<br />
anyone unfortunate enough to be caught in its path,<br />
inflicting 1d4 points of damage per caster level<br />
40<br />
(maximum 10d4). Those who succeed at a Reflex save<br />
suffer only half damage.<br />
Those who fail their initial save are nauseated for one<br />
round and must immediately succeed at a Fortitude<br />
save (at the same DC as their Reflex save) or suffer 1d4<br />
points of temporary Constitution damage, as hundreds<br />
of spider bites take their toll.<br />
The spiders disappear as quickly as they appeared,<br />
fading away into sparkling motes of greasy light within<br />
moments of striking their victims.<br />
Material Component: A handful of live spiders,<br />
which must be devoured immediately after speaking<br />
the incantation.<br />
Spider Mother<br />
Conjuration (Summoning)<br />
Level: DW 4<br />
Components: V, S, M<br />
Casting Time: 1 standard action<br />
Range: Close (25 ft. + 5 ft./level)<br />
Area of Effect: 20 ft. radius burst<br />
Target: Living beings<br />
Duration: 1 round/level<br />
Saving Throw: Fortitude negates<br />
Spell Resistance: Yes<br />
When cast, this spell laces the hapless victims' body<br />
with spider’s eggs, which blossom to horrible life when<br />
the victim is reduced to an unconscious state. When<br />
an affected victim is reduced to 0 hit points or less,<br />
his body ruptures at the beginning of the caster’s next<br />
action and a monstrous spider crawls forth, attacking<br />
his enemies as directed.<br />
The size of the monstrous spider birthed varies,<br />
dependant on the power of the victim, as outlined<br />
below:<br />
Victim’s Level/<br />
Hit Die<br />
1-2 Tiny<br />
3-4 Small<br />
Monstrous<br />
Spider Size<br />
5-6 Medium<br />
7-9 Large<br />
10-12 Huge<br />
13-16 Gargantuan<br />
17-20+ Colossal