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Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

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his physical and mental abilities as appropriate, but<br />

does not gain the commensurate benefits, if any. At<br />

the same moment, the caster is filled with a surge of<br />

energy and youthful vitality; the length of his current<br />

age category is extended by the number of years the<br />

victim aged. The caster can never more than quadruple<br />

the length of any age category by means of this spell,<br />

meaning that while the victim ages as normal, he will<br />

no longer benefit from the casting.<br />

In order to cast this spell, the caster must first gather a<br />

score of objects which are considered important to the<br />

prospective victim. Appropriate objects might include<br />

a dagger which the victim always carries, a favourite<br />

piece of art or clothing or a love letter from an old<br />

paramour. Once these objects are gathered, they must<br />

be systematically destroyed, their essences burned away<br />

on a pyre of white hot flame. Afterwards, the ashes<br />

from the pyre must be gathered and mixed with precious<br />

oils, rare herbs and the fresh blood of a doppleganger<br />

or other being capable of natural shape shifting. This<br />

mixture costs 200 gold pieces per character level or<br />

Hit Dice of the victim, and must be stored in a cool<br />

environment for one full week, in order to ‘ripen’ into<br />

potency.<br />

The actual casting of the spell, once the preparations are<br />

complete, is done in two stages. The first requires an<br />

hour of concentrated, undisturbed work, during which<br />

the caster must perform an elaborate series of chants<br />

and calculations. Once this first stage is complete,<br />

the spell is primed for final casting. From this point,<br />

the spell can be cast with a standard action, so long as<br />

the caster is within 100 feet + 10 feet per level of the<br />

intended target.<br />

Devour shadow is one of, if not the, most feared<br />

spells the drow have developed. It is used frequently<br />

by dark weavers to crush the ambitions of those drow<br />

who hunger for power but lack the capability to use<br />

it wisely in the advancement of the race as a whole.<br />

Devour shadow is a more powerful, though less<br />

versatile version of one of the infamous drow black<br />

ceremonies.<br />

Material Components: See text, plus a small, lit candle,<br />

which is snuffed at the moment of casting.<br />

Embrace of the Dark Mother<br />

Abjuration (Evil)<br />

Level: DW 9<br />

Components: V, S, M<br />

Casting Time: 1 full round<br />

33<br />

DROW SPELLS<br />

Range: Medium (100 ft. + 10 ft./level)<br />

Targets: One creature/level in a 10 ft. + 10 ft./level<br />

spread centred on you; see text<br />

Duration: 1 round per level<br />

Saving Throw: Will negates<br />

Spell Resistance: Yes<br />

Casting this spell calls out to the Dark Mother of<br />

Spiders, who responds by gifting her children with a<br />

tiny mote of her malevolent essence, shielding them<br />

from harm and bolstering their power. This aura of<br />

black divinity provides several benefits, as outlined<br />

below.<br />

First, each protected being gains a profane bonus to<br />

Armour Class and to all saving throws against attacks<br />

from good creatures equal to 1 + one half caster’s<br />

Intelligence modifier.<br />

Second, each warded being gains spell resistance equal<br />

to the caster's level + Intelligence modifier against all<br />

spells cast by good aligned beings.<br />

Finally, anytime a good aligned being successfully<br />

strikes a warded being, he suffers 1d6 points of<br />

temporary Constitution damage (Fortitude save negates,<br />

and immunity to magical poisons negates the need for<br />

a save).<br />

Embrace of the Dark Mother can only affect drow,<br />

spiders of all sorts, evil creatures with spider<br />

characteristics (such as certain demons) or evil beings<br />

who are worshipers of the Dark Mother of Spiders.<br />

Other beings, even other evil beings, can receive no<br />

benefit from this spell.<br />

While under the influence of this spell, affected beings<br />

radiate a black aura which is in the rough shape of a<br />

rearing spider.<br />

Material Component: A scroll or book of the Dark<br />

Mother’s holy scriptures, written on vellum using a<br />

mixture of spider’s blood and gold leaf. The book is<br />

consumed at the moment of casting, in a sudden flare<br />

of dark, hissing energy.<br />

Eyes of the Retriever<br />

Transmutation<br />

Level: DW 8, Sor/Wiz 9<br />

Components: V, S, M<br />

Casting Time: 1 full round<br />

Range: Close (25 ft. + 5 ft. per level)<br />

Effect: Ray<br />

Duration: 1 round/four caster levels

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