Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

Drow Magic. Sorcery Of Endless Night.pdf - RoseRed Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

15.01.2013 Views

Encyclopaedia Contents Introduction 2 Drow Magic – An Overview 3 The Drow Dark Weaver 7 Prestige Classes 15 Drow Magic Feats 25 Drow Spells 29 Black Ceremonies 46 Help for Games Masters 60 Designer’s Notes 62 Dark Weaver Spell List 63 License 64 Arcane Drow Magic Patrick Younts Open Game Content & Copyright Information Encyclopaedia Arcane – Drow Magic ©2004 Mongoose Publishing. All rights reserved. Reproduction of non-Open Game Content of this work by any means without the written permission of the publisher is expressly forbidden. Encyclopaedia Arcane – Drow Magic is presented under the Open Game and D20 Licences. See page 64 for the text of the Open Game Licence. All text paragraphs and tables containing game mechanics and statistics derivative of Open Game Content and the System Reference Document are considered to be Open Game Content. All other significant characters, names, places, items, art and text herein are copyrighted by Mongoose Publishing. All rights reserved. If you have questions about the Open Game Content status of any material herein, please contact Mongoose Publishing for clarification. ‘d20 System’ and the ‘d20 System’ logo are Trademarks owned by Wizards of the Coast, Inc. and are used according to the terms of the d20 System Licence version 5.0. A copy of this Licence can be found at www.wizards.com/d20. The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. Dungeons & Dragons® and Wizards of the Coast® are trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with Permission. Printed in Canada. Mongoose Publishing Mongoose Publishing, PO Box 1018, Swindon, SN3 1DG, United Kingdom info@mongoosepublishing.com 1 Credits Editor Richard Neale Studio Manager Ian Barstow Cover Art Anne Stokes Interior Illustrations Alejandro Villen Production Manager Alexander Fennell Proofreading Ashley Tarmin & Mark Quennell Playtesting Mark Howe, Daniel Scothorne, Mark Sizer, Michael Young, Mark Billanie, Daniel Haslam, Jamie Godfrey, Alan Moore

INTRODUCTION Introduction There are monsters in the deep, whose flesh is perfect obsidian and whose eyes shine like midnight stars, yearning to hunt again beneath the open sky. They are the drow, and it is their doom to never again feel the light and heat of the sun, until such time as the elven gods are thrown down and all their favoured children slain. The cities of the drow spread like a cancer throughout the veins of the world, glittering jewels of decadence, soaked in blood and steeped in corruption. Ruled by great, matriarchal families and the will of the Dark Mother of Spiders’ clergy, these cities are cosmopolitan nightmares, home to the worst depravities imaginable and swarming with untold legions of drow. While all drow have earned a reputation for cruelty and deadly cunning, none deserve it more than those who command the primal, arcane forces. This book, the Encyclopaedia Arcane: Drow Magic shows why. In this, the latest in Mongoose Publishing’s line of books designed to broaden the horizons of wizardry in fantasy gaming, you will find a host of new options specifically designed with the sinister needs of the drow in mind. You will find page after page of new spells; spells which create living webs, spells which infect enemies of the drow with deadly soul poisons or virulent diseases and spells which summon up gibbering mounds of shadow to bite and tear at flesh and spirit. You will also be introduced to the drow dark weaver, a contemporary of the wizard and sorcerer whose powers stem from both his arcane studies and his devotion. The dark weaver is the spider in the shadows, the avenger in darkness, the protector and shepherd of the drow and he is the master of those most powerful and feared of all drow enchantments, the black ceremonies. Given here are all the rules needed to bring ceremony magic, a whole new form of magic, to your fantasy campaigns. Magical ceremonies are those enchantments which require the participation of dozens or hundreds of ritualists, which are powered by the ritual sacrifice of living beings or heaping mounds of treasure and which have the capacity to bring about catastrophic changes throughout the campaign world. Thanks to the power of ceremonial magic, and more specifically black ceremonies, drow, in fantasy gaming will never be seen the same way again. 2 Encyclopaedia Arcane Encyclopaedia Arcane – Drow Magic: Sorcery of Endless Night is the latest in Mongoose Publishing’s long Encyclopaedia Arcane line, presenting a new insight into the magic of one of fantasy gaming’s staple races, the dark elves, known as the drow. Designed to be slotted seamlessly into any fantasybased d20 system, these sourcebooks enhance and expand all arcane spellcasting classes, adding a whole new dimension to a campaigns. Each Encyclopaedia Arcane is not just intended for the Games Master to enhance his campaign, however. Players themselves will find full details on the use of new magic systems with new or existing characters, greatly increasing the wealth of options they are presented with in the Core Rulebooks.

INTRODUCTION<br />

Introduction<br />

There are monsters in the deep, whose flesh is<br />

perfect obsidian and whose eyes shine like<br />

midnight stars, yearning to hunt again beneath<br />

the open sky. They are the drow, and it is their doom<br />

to never again feel the light and heat of the sun, until<br />

such time as the elven gods are thrown down and all<br />

their favoured children slain.<br />

The cities of the drow spread like a cancer throughout<br />

the veins of the world, glittering jewels of decadence,<br />

soaked in blood and steeped in corruption. Ruled by<br />

great, matriarchal families and the will of the Dark<br />

Mother of Spiders’ clergy, these cities are cosmopolitan<br />

nightmares, home to the worst depravities imaginable<br />

and swarming with untold legions of drow.<br />

While all drow have earned a reputation for cruelty and<br />

deadly cunning, none deserve it more than those who<br />

command the primal, arcane forces. This book, the<br />

Encyclopaedia Arcane: <strong>Drow</strong> <strong>Magic</strong> shows why.<br />

In this, the latest in Mongoose Publishing’s line of books<br />

designed to broaden the horizons of wizardry in fantasy<br />

gaming, you will find a host of new options specifically<br />

designed with the sinister needs of the drow in mind.<br />

You will find page after page of new spells; spells which<br />

create living webs, spells which infect enemies of the<br />

drow with deadly soul poisons or virulent diseases and<br />

spells which summon up gibbering mounds of shadow<br />

to bite and tear at flesh and spirit.<br />

You will also be introduced to the drow dark weaver, a<br />

contemporary of the wizard and sorcerer whose powers<br />

stem from both his arcane studies and his devotion. The<br />

dark weaver is the spider in the shadows, the avenger in<br />

darkness, the protector and shepherd of the drow and<br />

he is the master of those most powerful and feared of<br />

all drow enchantments, the black ceremonies.<br />

Given here are all the rules needed to bring ceremony<br />

magic, a whole new form of magic, to your fantasy<br />

campaigns. <strong>Magic</strong>al ceremonies are those enchantments<br />

which require the participation of dozens or hundreds<br />

of ritualists, which are powered by the ritual sacrifice<br />

of living beings or heaping mounds of treasure and<br />

which have the capacity to bring about catastrophic<br />

changes throughout the campaign world. Thanks to<br />

the power of ceremonial magic, and more specifically<br />

black ceremonies, drow, in fantasy gaming will never<br />

be seen the same way again.<br />

2<br />

Encyclopaedia<br />

Arcane<br />

Encyclopaedia Arcane – <strong>Drow</strong> <strong>Magic</strong>: <strong>Sorcery</strong> of<br />

<strong>Endless</strong> <strong>Night</strong> is the latest in Mongoose Publishing’s<br />

long Encyclopaedia Arcane line, presenting a new<br />

insight into the magic of one of fantasy gaming’s<br />

staple races, the dark elves, known as the drow.<br />

Designed to be slotted seamlessly into any fantasybased<br />

d20 system, these sourcebooks enhance and<br />

expand all arcane spellcasting classes, adding a whole<br />

new dimension to a campaigns. Each Encyclopaedia<br />

Arcane is not just intended for the Games Master to<br />

enhance his campaign, however. Players themselves<br />

will find full details on the use of new magic systems<br />

with new or existing characters, greatly increasing the<br />

wealth of options they are presented with in the Core<br />

Rulebooks.

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