Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
Drow Magic. Sorcery Of Endless Night.pdf - RoseRed
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and royalty) (Int), Listen (Wis), Move Silently (Dex),<br />
Perform (Cha), Sense Motive (Wis), Speak Language<br />
(Int), Spellcraft (Int) and Spot (Wis).<br />
Skill Points At Each Level: 4 + Int modifier.<br />
Class Features<br />
All the following are class features of the mind<br />
spider.<br />
Weapon and Armour Proficiencies: The mind spider<br />
gains no new proficiencies with weapons, nor is he<br />
proficient with armour or shields.<br />
Spells: A mind spider continues to gain prowess as a<br />
spellcaster, even as he learns to command the minds<br />
of his followers. At every level except 3 rd , the mind<br />
spider gains a new level of spells, exactly as though he<br />
had gained a level in a spellcasting class he belonged<br />
to before he added the prestige class. He does not,<br />
however, gain any other benefit a character of that<br />
class would have gained (familiar progression or<br />
spider friendship and the like). This means that the<br />
mind spider adds his class levels to the class levels of<br />
any one spellcasting class he progressed before, for the<br />
purposes of caster level checks, spell levels which may<br />
be studied and so on.<br />
Follower Familiars: The mind spider’s consciousness<br />
has been irrevocably altered by the flow of magic he<br />
controls and has evolved to the point that he can,<br />
with a few simple words and a bit of concentration,<br />
subconsciously influence those around him to forever<br />
ally themselves to his will.<br />
At 1 st level, the mind spider gains a number of new,<br />
special followers equal to his natural Intelligence<br />
bonus; for the purposes of this ability, increased<br />
Intelligence gained from magic items or temporary<br />
spell effects (such as fox’s cunning) is not applied.<br />
Each follower is either a 1 st level warrior or a 1 st level<br />
expert and is of the drow race. Each follower familiar<br />
has average statistics and maximum hit points. The<br />
mind spider’s player can select the skills and feats of<br />
his follower familiars.<br />
All follower familiars are completely loyal to the mind<br />
spider and will obey his commands without exception,<br />
up to and including throwing themselves into obviously<br />
suicidal situations at his behest. All follower familiars<br />
gain a +2 bonus to Will saves to resist mind-affecting<br />
spells and spell-like effects used by anyone other than<br />
the mind spider.<br />
23<br />
PRESTIGE CLASSES<br />
The mind spider’s follower familiars can gain levels<br />
from experience as normal. Should a follower familiar<br />
ever gain a total number of levels greater than the minds<br />
spider’s class levels, then his mind is automatically<br />
freed from the mind spider’s control and he is free<br />
to leave or stay as he chooses. From that point on,<br />
however, he is never again considered a follower<br />
familiar and his mind can no longer be accessed by<br />
the mind spider’s class abilities.<br />
Should one or more of the mind spider’s follower<br />
familiars die or pull away from his service, he may<br />
replace them at the rate of one a week from his existing<br />
pool of followers (gained from the Leadership feat).<br />
Mind Web (Su): The mind spider is able to see<br />
through the eyes of his followers and listen through<br />
their ears as easily as he uses his own. Beginning at<br />
2 nd level, the mind spider can, as a free action, look and<br />
listen through the eyes and ears of one of his follower<br />
familiars. Range is not a consideration when using this<br />
ability; so long as the follower familiar is on the same<br />
plane as the mind spider, his senses are an open book.<br />
The mind spider can only use one follower familiar’s<br />
senses at a time and while doing so, his own body is<br />
effectively blind and deaf.<br />
In addition to his special followers, the mind spider can<br />
also see and hear through the senses of his cohort and<br />
while doing so, he is neither blinded nor deafened.<br />
Mind Web is a supernatural ability that is always in<br />
effect.<br />
Silent Speech (Su): The mind spider, his cohort<br />
and all his follower familiars are in constant mental<br />
contact, granting them a powerful form of telepathy.<br />
Beginning at 2 nd level, the mind spider, his cohort and<br />
his follower familiars can telepathically communicate<br />
with one another at will, to a range of one mile per<br />
mind spider class level.<br />
While communicating using Silent Speech, the mind<br />
spider and his minions can still communicate verbally<br />
and can still act as normal, casting spells or using other<br />
abilities without penalty.<br />
Silent Speech is a supernatural ability which can be<br />
used as a free action.<br />
Shared Purpose (Su): The mind spider, his cohort and<br />
his follower familiars are as one mind. The Mind Web<br />
they share strengthens their resolve and their loyalty<br />
to one another. While within one mile per class level