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Drow Magic. Sorcery Of Endless Night.pdf - RoseRed

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and royalty) (Int), Listen (Wis), Move Silently (Dex),<br />

Perform (Cha), Sense Motive (Wis), Speak Language<br />

(Int), Spellcraft (Int) and Spot (Wis).<br />

Skill Points At Each Level: 4 + Int modifier.<br />

Class Features<br />

All the following are class features of the mind<br />

spider.<br />

Weapon and Armour Proficiencies: The mind spider<br />

gains no new proficiencies with weapons, nor is he<br />

proficient with armour or shields.<br />

Spells: A mind spider continues to gain prowess as a<br />

spellcaster, even as he learns to command the minds<br />

of his followers. At every level except 3 rd , the mind<br />

spider gains a new level of spells, exactly as though he<br />

had gained a level in a spellcasting class he belonged<br />

to before he added the prestige class. He does not,<br />

however, gain any other benefit a character of that<br />

class would have gained (familiar progression or<br />

spider friendship and the like). This means that the<br />

mind spider adds his class levels to the class levels of<br />

any one spellcasting class he progressed before, for the<br />

purposes of caster level checks, spell levels which may<br />

be studied and so on.<br />

Follower Familiars: The mind spider’s consciousness<br />

has been irrevocably altered by the flow of magic he<br />

controls and has evolved to the point that he can,<br />

with a few simple words and a bit of concentration,<br />

subconsciously influence those around him to forever<br />

ally themselves to his will.<br />

At 1 st level, the mind spider gains a number of new,<br />

special followers equal to his natural Intelligence<br />

bonus; for the purposes of this ability, increased<br />

Intelligence gained from magic items or temporary<br />

spell effects (such as fox’s cunning) is not applied.<br />

Each follower is either a 1 st level warrior or a 1 st level<br />

expert and is of the drow race. Each follower familiar<br />

has average statistics and maximum hit points. The<br />

mind spider’s player can select the skills and feats of<br />

his follower familiars.<br />

All follower familiars are completely loyal to the mind<br />

spider and will obey his commands without exception,<br />

up to and including throwing themselves into obviously<br />

suicidal situations at his behest. All follower familiars<br />

gain a +2 bonus to Will saves to resist mind-affecting<br />

spells and spell-like effects used by anyone other than<br />

the mind spider.<br />

23<br />

PRESTIGE CLASSES<br />

The mind spider’s follower familiars can gain levels<br />

from experience as normal. Should a follower familiar<br />

ever gain a total number of levels greater than the minds<br />

spider’s class levels, then his mind is automatically<br />

freed from the mind spider’s control and he is free<br />

to leave or stay as he chooses. From that point on,<br />

however, he is never again considered a follower<br />

familiar and his mind can no longer be accessed by<br />

the mind spider’s class abilities.<br />

Should one or more of the mind spider’s follower<br />

familiars die or pull away from his service, he may<br />

replace them at the rate of one a week from his existing<br />

pool of followers (gained from the Leadership feat).<br />

Mind Web (Su): The mind spider is able to see<br />

through the eyes of his followers and listen through<br />

their ears as easily as he uses his own. Beginning at<br />

2 nd level, the mind spider can, as a free action, look and<br />

listen through the eyes and ears of one of his follower<br />

familiars. Range is not a consideration when using this<br />

ability; so long as the follower familiar is on the same<br />

plane as the mind spider, his senses are an open book.<br />

The mind spider can only use one follower familiar’s<br />

senses at a time and while doing so, his own body is<br />

effectively blind and deaf.<br />

In addition to his special followers, the mind spider can<br />

also see and hear through the senses of his cohort and<br />

while doing so, he is neither blinded nor deafened.<br />

Mind Web is a supernatural ability that is always in<br />

effect.<br />

Silent Speech (Su): The mind spider, his cohort<br />

and all his follower familiars are in constant mental<br />

contact, granting them a powerful form of telepathy.<br />

Beginning at 2 nd level, the mind spider, his cohort and<br />

his follower familiars can telepathically communicate<br />

with one another at will, to a range of one mile per<br />

mind spider class level.<br />

While communicating using Silent Speech, the mind<br />

spider and his minions can still communicate verbally<br />

and can still act as normal, casting spells or using other<br />

abilities without penalty.<br />

Silent Speech is a supernatural ability which can be<br />

used as a free action.<br />

Shared Purpose (Su): The mind spider, his cohort and<br />

his follower familiars are as one mind. The Mind Web<br />

they share strengthens their resolve and their loyalty<br />

to one another. While within one mile per class level

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