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bachelor of design computing & master of interaction design and ...

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Master <strong>of</strong> Interaction Design<br />

<strong>and</strong> Electronic Art<br />

The MIDEA (pronounced “emm-idea”) program<br />

started with a rather simple premise: provide<br />

students an opportunity to produce creative<br />

<strong>and</strong> innovative interactive multimedia <strong>and</strong><br />

applications using high-end electronic media not<br />

yet normally found in industry. In other words,<br />

prepare our graduates to become the future <strong>of</strong><br />

this industry, not what it is currently doing.<br />

If you have never heard <strong>of</strong> mobile augmented<br />

reality, reacTIVision, Arduino, Fritzing, or<br />

SmartSlab, then this catalogue shows you some<br />

<strong>of</strong> what you’re missing out on. See in particular<br />

the MIDEA student works for their Installation<br />

Studio <strong>and</strong> Device Studio.<br />

The MIDEA degree is for students who dem<strong>and</strong><br />

to be challenged by the integration <strong>of</strong> the<br />

newest <strong>computing</strong> technologies <strong>and</strong> creative<br />

<strong>design</strong> thinking, <strong>and</strong> who are ready for a<br />

cutting-edge future in <strong>interaction</strong> <strong>design</strong> <strong>and</strong><br />

electronic arts. Most <strong>of</strong> our students come<br />

from a first degree in industrial <strong>design</strong>, visual<br />

communication, digital media, IT, <strong>and</strong> the arts.<br />

They all share an interest in how humans behave<br />

<strong>and</strong> will interact with computers, <strong>and</strong> how art,<br />

technology <strong>and</strong> culture have merged in inspiring<br />

forms <strong>of</strong> media <strong>and</strong> interactive systems.<br />

The course is both technically dem<strong>and</strong>ing <strong>and</strong><br />

intellectually challenging, where the creative <strong>and</strong><br />

aesthetic ambitions <strong>of</strong> <strong>design</strong> drive technology<br />

without the loss <strong>of</strong> rigour in any aspect.<br />

7<br />

The course teaches four distinct studios, with<br />

each emphasizing the <strong>design</strong> <strong>and</strong> technological<br />

challenges associated with dierent aspects<br />

<strong>of</strong> <strong>interaction</strong> <strong>design</strong> <strong>and</strong> electronic arts:<br />

Virtual Studio – computer-mediated reality<br />

<strong>and</strong> virtuality<br />

Screen Studio – time-based <strong>and</strong> tangible media<br />

Installation Studio – experimental, responsive<br />

environments for performance <strong>and</strong> direct<br />

engagement<br />

Devices – smart artefacts <strong>and</strong> everyday objects.<br />

Already, our students have gone on to exciting<br />

careers in this industry including <strong>interaction</strong><br />

<strong>design</strong> firms, game <strong>design</strong> companies, <strong>and</strong><br />

product <strong>design</strong> firms, or they have made lateral<br />

moves within their existing jobs. During the<br />

degree, many have taken on internships<br />

with companies including Spinifex <strong>and</strong><br />

Amnesia Razorfish.<br />

The course duration is 1.5 years full-time study.<br />

Although the course is available part-time,<br />

full-time study is timetabled to run for half <strong>of</strong><br />

Thursday <strong>and</strong> all day Friday each week to enable<br />

students to make suitable arrangements with<br />

their employers (<strong>and</strong> to be fresh enough to be<br />

creative!). For further information on the course<br />

<strong>and</strong> admissions, please see:<br />

sydney.edu.au/architecture/programs_<strong>of</strong>_study/<br />

postgraduate/IDEA.shtml.

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