bachelor of design computing & master of interaction design and ...
bachelor of design computing & master of interaction design and ...
bachelor of design computing & master of interaction design and ...
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Stephanie<br />
Fynn, Heather<br />
McKinnon &<br />
Jane Sivieng<br />
A Flâneur’s Trace, 2011<br />
Interactive installation<br />
Installation Studio: A Flâneur’s Trace, SmartSlab<br />
<strong>and</strong> Processing.<br />
We wished to create a curious manifestation<br />
that would spark the interest <strong>of</strong> the pedestrian<br />
waiting on the street corner.<br />
The individual, who, a short time ago was<br />
waiting on the street in a monotonous state,<br />
becomes a Flâneur – a w<strong>and</strong>erer <strong>of</strong> the street<br />
who establishes a temporary relationship<br />
with what he or she sees; engaging in an<br />
unplanned journey through a l<strong>and</strong>scape,<br />
where they encounter an entirely new <strong>and</strong><br />
authentic experience.<br />
This is reflected via a projection that appears<br />
at the foot <strong>of</strong> the pedestrian. It projects an<br />
evocative ‘path’, using vivid imagery that leads<br />
them to the screen where their silhouette is<br />
reflected back at them. We sought to reward<br />
their curiosity by creating an experience that<br />
will immerse them for a period <strong>of</strong> time.<br />
Once they arrive at the screen, the passerby<br />
immediately catches sight <strong>of</strong> their silhouette<br />
reflecting back at them. As they st<strong>and</strong><br />
motionless for a short period <strong>of</strong> time,<br />
colour <strong>and</strong> movement begin to emerge<br />
out <strong>of</strong> their silhouette.<br />
The amount <strong>of</strong> colour they generate is<br />
proportional to the amount <strong>of</strong> time they st<strong>and</strong><br />
in front <strong>of</strong> the screen. They are creating a piece<br />
<strong>of</strong> art that becomes part <strong>of</strong> the space.<br />
As they move away from the screen, their<br />
silhouette <strong>and</strong> their generated colour remains<br />
on the screen as a remnant <strong>of</strong> their experience.<br />
This is left on the screen for others to see.<br />
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