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bachelor of design computing & master of interaction design and ...

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The Moment<br />

Interaction <strong>design</strong> is about the moment.<br />

The moment your body becomes in contact<br />

with a device.<br />

The moment the device responds to your<br />

presence.<br />

The moment an interface is produced between<br />

you <strong>and</strong> the device.<br />

Such are the moments <strong>of</strong> attract, relate <strong>and</strong><br />

sustain.<br />

In an interconnected world, this becomes the<br />

role <strong>of</strong> the <strong>design</strong>er, to articulate <strong>and</strong> construct<br />

moments <strong>of</strong> encounter.<br />

Sometimes you feel the moment <strong>of</strong> encounter.<br />

Sometimes you hear the moment <strong>of</strong> encounter.<br />

Sometimes you are the moment <strong>of</strong> encounter.<br />

Sometimes you only bear witness to moments<br />

<strong>of</strong> <strong>interaction</strong>s between machines.<br />

The <strong>design</strong>er is always there, though, shaping<br />

the moment <strong>of</strong> encounter, even if the framing<br />

<strong>of</strong> the encounter is only implied or suggested.<br />

5<br />

It is commonly held that experience <strong>of</strong> a moment<br />

is the provenance <strong>of</strong> the user, whether the user<br />

is the reader <strong>of</strong> a literary work or the audience<br />

at a play or, here, the user <strong>of</strong> an interactive<br />

system. Reader-response theory, from the<br />

literary arts, theorizes that meaning inheres<br />

not in the text but in the reader or the reading<br />

community. The range <strong>of</strong> actual experiences that<br />

we can experience in any moment seems too<br />

multifarious to be <strong>design</strong>ed a priori. This makes<br />

it important for <strong>design</strong>ers to consider what it is<br />

about moments <strong>of</strong> encounter that can be made<br />

available <strong>and</strong> perceptible to us.<br />

The projects described in this end-<strong>of</strong>-year<br />

catalogue introduce a range <strong>of</strong> moments <strong>of</strong><br />

encounter. At times, you will need to implicate<br />

yourself in the moment, as you are the trigger.<br />

At times, you may deliberately <strong>and</strong> voluntarily<br />

step back <strong>and</strong> allow the moment to just happen.<br />

There are no instructions for how to become<br />

part <strong>of</strong> the moment <strong>of</strong> <strong>interaction</strong>. The <strong>design</strong>ers<br />

have created framings, but who is under<br />

apparent control <strong>of</strong> the moment is up to you<br />

to decide.<br />

Let yourself be attracted, related <strong>and</strong> sustained.<br />

Andy Dong<br />

Head <strong>of</strong> the Design Lab

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