bachelor of design computing & master of interaction design and ...
bachelor of design computing & master of interaction design and ...
bachelor of design computing & master of interaction design and ...
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The Moment<br />
Interaction <strong>design</strong> is about the moment.<br />
The moment your body becomes in contact<br />
with a device.<br />
The moment the device responds to your<br />
presence.<br />
The moment an interface is produced between<br />
you <strong>and</strong> the device.<br />
Such are the moments <strong>of</strong> attract, relate <strong>and</strong><br />
sustain.<br />
In an interconnected world, this becomes the<br />
role <strong>of</strong> the <strong>design</strong>er, to articulate <strong>and</strong> construct<br />
moments <strong>of</strong> encounter.<br />
Sometimes you feel the moment <strong>of</strong> encounter.<br />
Sometimes you hear the moment <strong>of</strong> encounter.<br />
Sometimes you are the moment <strong>of</strong> encounter.<br />
Sometimes you only bear witness to moments<br />
<strong>of</strong> <strong>interaction</strong>s between machines.<br />
The <strong>design</strong>er is always there, though, shaping<br />
the moment <strong>of</strong> encounter, even if the framing<br />
<strong>of</strong> the encounter is only implied or suggested.<br />
5<br />
It is commonly held that experience <strong>of</strong> a moment<br />
is the provenance <strong>of</strong> the user, whether the user<br />
is the reader <strong>of</strong> a literary work or the audience<br />
at a play or, here, the user <strong>of</strong> an interactive<br />
system. Reader-response theory, from the<br />
literary arts, theorizes that meaning inheres<br />
not in the text but in the reader or the reading<br />
community. The range <strong>of</strong> actual experiences that<br />
we can experience in any moment seems too<br />
multifarious to be <strong>design</strong>ed a priori. This makes<br />
it important for <strong>design</strong>ers to consider what it is<br />
about moments <strong>of</strong> encounter that can be made<br />
available <strong>and</strong> perceptible to us.<br />
The projects described in this end-<strong>of</strong>-year<br />
catalogue introduce a range <strong>of</strong> moments <strong>of</strong><br />
encounter. At times, you will need to implicate<br />
yourself in the moment, as you are the trigger.<br />
At times, you may deliberately <strong>and</strong> voluntarily<br />
step back <strong>and</strong> allow the moment to just happen.<br />
There are no instructions for how to become<br />
part <strong>of</strong> the moment <strong>of</strong> <strong>interaction</strong>. The <strong>design</strong>ers<br />
have created framings, but who is under<br />
apparent control <strong>of</strong> the moment is up to you<br />
to decide.<br />
Let yourself be attracted, related <strong>and</strong> sustained.<br />
Andy Dong<br />
Head <strong>of</strong> the Design Lab