bachelor of design computing & master of interaction design and ...
bachelor of design computing & master of interaction design and ...
bachelor of design computing & master of interaction design and ...
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Toby Reid<br />
The constructive narrative <strong>of</strong> technology<br />
over time has produced many physical <strong>and</strong><br />
behavioural legacies within an extremely broad<br />
timeframe. Products <strong>and</strong> devices created for<br />
practical use can be developed in a relatively<br />
short amount <strong>of</strong> time when compared to<br />
our overall technological underst<strong>and</strong>ing <strong>and</strong><br />
behaviours, which have developed organically<br />
over the last century.<br />
My work considers the application <strong>of</strong> the<br />
Internet’s capabilities to aect <strong>and</strong> progress<br />
environments. Once a method or system has been<br />
developed it can have additional applications; this<br />
is true for technology <strong>and</strong> <strong>design</strong>.<br />
27<br />
I believe my field <strong>of</strong> study <strong>and</strong> learning<br />
experiences have encompassed both elements;<br />
long, enduring analysis <strong>and</strong> quick, real-time<br />
project development. I have worked in an English<br />
prep school, an eco store <strong>and</strong> a stadium bar.<br />
I have done work experience with a marine<br />
engineer, <strong>and</strong> I’ve managed a fair bit <strong>of</strong><br />
gaming too. I have developed a <strong>design</strong> thought<br />
process throughout this, learning how <strong>and</strong><br />
why things are done in pr<strong>of</strong>essional <strong>and</strong> casual<br />
environments <strong>and</strong> then using this underst<strong>and</strong>ing<br />
to improve or simply acknowledge objects <strong>and</strong><br />
systems.<br />
Human-Computer<br />
Experience Studio:<br />
Lightwriting,<br />
Arduino.