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Wireless Home Networking - Index of

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320<br />

Part V: The Part <strong>of</strong> Tens<br />

Most <strong>of</strong> the time, this is a configuration issue dealing with your service set<br />

identifier (SSID) and your security configurations with Wi-Fi Protected Access<br />

(WPA2) or Wired Equivalent Privacy (WEP). Your SSID denotes your service<br />

area ID for your LAN, and your WEP controls your encryption keys for your<br />

data packets. Without both, you can’t decode the signals traveling through<br />

the air.<br />

Bring up your wireless configuration program, as we discuss in Chapter 7,<br />

and verify again that your SSID is set correctly and your WPA2 passphrase or<br />

WEP key is correct. Most configuration programs will find all the wireless<br />

transmitters in your area. If you don’t see yours, you have set up your AP in<br />

stealth mode so it does not broadcast its name. If that’s the case, you can try<br />

typing the word any into the SSID to see whether it finds the AP, or you can<br />

go back to your AP configuration using a wired connection and copy the<br />

SSID from the AP’s configuration screen — keep in mind that SSIDs are case<br />

sensitive.<br />

If neither <strong>of</strong> those issues is the problem, borrow a friend’s laptop with a<br />

compatible wireless connection to see whether his or her card can find and<br />

sign on to your LAN when empowered with the right SSID and WPA2 or WEP<br />

code. If it can, you know that your client card may have gone bad.<br />

If a card (or any electronics, generally speaking) is going to go bad, most<br />

have technical problems within the first 30 days.<br />

If your friend’s PC cannot log on, the problem may be with your AP. At this<br />

point, we have to say “Check the vendor’s Web site for specific problemsolving<br />

ideas and call its tech-support number for further help.”<br />

Q: How do I get my video games to work on my wireless LAN?<br />

This question has an easy answer and a not-so-easy answer. The easy answer<br />

is that you can get your Xbox, PlayStation 2, or GameCube onto your wireless<br />

LAN by linking the Ethernet port on your gaming device (if necessary, by purchasing<br />

a network adapter kit to add an Ethernet port on your system) with a<br />

wireless bridge — which gets your gaming gear onto your wireless network in<br />

an easy fashion. You just need to be sure to set your bridge to the same SSID<br />

and WEP key or WPA passphrase as your LAN.<br />

That’s the easy part, and you should now be able to access the Internet from<br />

your box.<br />

The tough part is allowing the Internet to access your gaming system. This<br />

requirement applies to certain games, two-way voice systems, and some<br />

aspects <strong>of</strong> multiplayer gaming. You may need to open certain ports in your<br />

router to enable those packets bound for your gaming system to get there.<br />

This process is called port forwarding (or something like that — vendors<br />

love to name things differently among themselves). Port forwarding basically<br />

says to the router that it should block all packets from accessing your system

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