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214<br />

Part IV: Using a <strong>Wireless</strong> Network<br />

Going Wi-Fi and portable with Nintendo DS<br />

Nintendo has a nifty handheld gaming console<br />

called the Nintendo DS (it’s Nintendo’s competitor<br />

to the Sony PSP) that features, among many<br />

things, two screens. (Imagine driving in a race<br />

while looking simultaneously out your windshield<br />

and at a bird’s-eye view <strong>of</strong> your car on the track.)<br />

Like the PSP, the DS has built-in support for<br />

Wi-Fi network connectivity. This connectivity is<br />

now used for hooking up with other nearby DS<br />

users — using a feature <strong>of</strong> the DS called<br />

PictoChat, which allows you to share drawings<br />

and have text chats.<br />

To make it even easier to get your DS online,<br />

Nintendo has its free Nintendo Wi-Fi Connection<br />

service. This service allows you to connect the<br />

DS to your home Wi-Fi network to play a number<br />

<strong>of</strong> online games being launched with the service<br />

(just as you can connect your Wii to your home<br />

Wi-Fi network).<br />

The coolest part <strong>of</strong> this service is that Nintendo<br />

is in the midst <strong>of</strong> launching thousands <strong>of</strong> free<br />

Nintendo DS-accessible hot spots around the<br />

United States to connect to online gaming when<br />

you’re on the road. The biggest issue you’ll face<br />

with the DS on the road (and this is true for a lot<br />

<strong>of</strong> portable devices, as we discuss in Chapter 16),<br />

is that you can’t log into Wi-Fi hot spots that<br />

require you to sign in on a Web page for full<br />

access. Nintendo’s own hot spots (they aren’t<br />

actually building their own, but rather have partnered<br />

with some hot spot providers) won’t have<br />

this limitation (you’ll be able to log in automatically).<br />

Go to www.nintendowifi.com/ to find out<br />

where Nintendo has hot spots near you.<br />

Dealing with Router Configurations<br />

So far in this chapter, we talk a bit about the services and hardware you need<br />

to get into online gaming using your wireless network. What we haven’t covered<br />

yet — getting online and playing a game — is either the easiest or the<br />

hardest part <strong>of</strong> the equation. The difficulty <strong>of</strong> this task depends on two<br />

things:<br />

� The platform you’re using: If you’re trying to get online with a PC<br />

(whether it’s Windows-based or a Mac), well, basically there’s nothing<br />

special to worry about. You just need to get it connected to the Internet<br />

as we describe in Chapter 9. For certain games, you may have to do a<br />

few fancy things with your router, which we discuss later in this chapter.<br />

If you’re using a gaming console, you may have to adjust a few things in<br />

your router to get your online connection working, but when you’re<br />

using a game console with many routers, you can just plug in your wireless<br />

equipment and go.<br />

� What you’re trying to do: For many games, after you establish an<br />

Internet connection, you’re ready to start playing. Some games, however,<br />

require you to make some adjustments to your router’s configuration.<br />

If you’re planning to host the games on your PC (which means that<br />

your online friends will be remotely connecting to your PC), you definitely<br />

have to do a bit <strong>of</strong> configuration.

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