DesignCon 2002
DesignCon 2002
DesignCon 2002
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A fundamental assumption of both QuickEye and VerifEye is that the drivers and channel<br />
are linear time-invariant systems. QuickEye and VerifEye are based on the principle of<br />
superposition, which makes use of this assumption [6].<br />
The step response is the waveform at the far end of the channel to a single transition at<br />
the input, from low to high or high to low. To obtain the response of the overall channel,<br />
individual step responses for rising and falling edges are superposed. The result is the<br />
channel response shown in Figure 8.<br />
Figure 7: Intermediate QuickEye waveforms for the RC example. Rising edges are shown as solid<br />
curves; falling edges as dashed. When all these transitions are added together, we get the waveform<br />
in Figure 8.<br />
While it is relatively easy to calculate the effects of ISI with the QuickEye algorithm,<br />
random transmit jitter is much more difficult. The most accurate method is to do a<br />
Monte-Carlo method: each transition is displaced a random amount from the nominal<br />
time, depending on the probability distribution of the random jitter, but this greatly<br />
increases simulation time, as there needs to be at least several different jittered transitions<br />
for each bit in the original stream.