Article Sources and Contributors 261 Article Sources and Contributors <strong>3D</strong> rendering Source: http://en.wikipedia.org/w/index.php?oldid=452110364 Contributors: -Majestic-, 3d rendering, AGiorgio08, ALoopingIcon, Al.locke, Alanbly, Azunda, Burpelson AFB, Calmer Waters, Chaim Leib, Chasingsol, Chowbok, CommonsDelinker, Dicklyon, Doug Bell, Drakesens, Dsajga, Eekerz, Favonian, Groupthink, Grstain, Imsosleepy123, Jeff G., Jmlk17, Julius Tuomisto, Kerotan, Kri, M-le-mot-dit, Marek69, Mdd, Michael Hardy, MrOllie, NJR ZA, Nixeagle, Oicumayberight, Pchackal, Philip Trueman, Piano non troppo, QuantumEngineer, Res2216firestar, Rilak, SantiagoCeballos, SiobhanHansa, Skhedkar, SkyWalker, Sp, Ted1712, TheBendster, TheRealFennShysa, Verbist, 66 ,123אמסיסה anonymous edits Alpha mapping Source: http://en.wikipedia.org/w/index.php?oldid=447802455 Contributors: Chaser3275, Eekerz, Ironholds, Phynicen, Squids and Chips, Sumwellrange, TiagoTiago Ambient occlusion Source: http://en.wikipedia.org/w/index.php?oldid=421288636 Contributors: ALoopingIcon, Bovineone, CitizenB, Eekerz, Falkreon, Frecklefoot, Gaius Cornelius, George100, Grafen, JohnnyMrNinja, Jotapeh, Knacker ITA, Kri, Miker@sundialservices.com, Mr.BlueSummers, Mrtheplague, Prolog, Quibik, RJHall, Rehno Lindeque, Simeon, SimonP, The Anome, 51 anonymous edits Anisotropic filtering Source: http://en.wikipedia.org/w/index.php?oldid=454365309 Contributors: Angela, Berkut, Berland, Blotwell, Bookandcoffee, Bubuka, CommonsDelinker, Dast, DavidPyke, Dorbie, Eekerz, Eyreland, Fredrik, FrenchIsAwesome, Fryed-peach, Furrykef, Gang65, Gazpacho, GeorgeMoney, Hcs, Hebrides, Holek, Illuminatiscott, Iridescent, Joelholdsworth, Karlhendrikse, Karol Langner, Knacker ITA, Kri, L888Y5, MattGiuca, Michael Snow, Neckelmann, Ni.cero, Room101, Rory096, Shandris, Skarebo, Spaceman85, Valarauka, Velvetron, Versatranitsonlywaytofly, Wayne Hardman, WhosAsking, WikiBone, Yacoby, 57 anonymous edits Back-face culling Source: http://en.wikipedia.org/w/index.php?oldid=439691083 Contributors: Andreas Kaufmann, BuzzerMan, Canderson7, Charles Matthews, Deepomega, Eric119, Gazpacho, LrdChaos, Mahyar d zig, Mdd4696, RJHall, Radagast83, Rainwarrior, Simeon, Snigbrook, Syrthiss, Tempshill, The last username left was taken, Tolkien fan, Uker, W3bbo, Xavexgoem, Yworo, ﻲﻧﺎﻣ, 12 anonymous edits Beam tracing Source: http://en.wikipedia.org/w/index.php?oldid=404067424 Contributors: Altenmann, Bduvenhage, CesarB, Hetar, Kibibu, M-le-mot-dit, Porges, RJFJR, RJHall, Reedbeta, Samuel A S, Srleffler, 7 anonymous edits Bidirectional texture function Source: http://en.wikipedia.org/w/index.php?oldid=420828000 Contributors: Andreas Kaufmann, Changorino, Dp, Guanaco, Ivokabel, Keefaas, Marasmusine, RichiH, SimonP, SirGrant, 11 anonymous edits Bilinear filtering Source: http://en.wikipedia.org/w/index.php?oldid=423887965 Contributors: -Majestic-, AxelBoldt, Berland, ChrisHodgesUK, Dcoetzee, Djanvk, Eekerz, Furrykef, Grendelkhan, HarrisX, Karlhendrikse, Lotje, Lunaverse, MarylandArtLover, Michael Hardy, MinorEdits, Mmj, Msikma, Neckelmann, NorkNork, Peter M Gerdes, Poor Yorick, Rgaddipa, Satchmo, Scepia, Shureg, Skulvar, Sparsefarce, Sterrys, Thegeneralguy, Valarauka, Vorn, Xaosflux, 27 anonymous edits Binary space partitioning Source: http://en.wikipedia.org/w/index.php?oldid=451611818 Contributors: Abdull, Altenmann, Amanaplanacanalpanama, Amritchowdhury, Angela, AquaGeneral, Ariadie, B4hand, Brucenaylor, Brutaldeluxe, Bryan Derksen, Cbraga, Cgbuff, Chan siuman, Charles Matthews, CyberSkull, Cybercobra, DanielPharos, Dcoetzee, Dysprosia, Fredrik, Frencheigh, GregorB, Headbomb, Immibis, Jafet, Jamesontai, Jkwchui, Kdau, Kelvie, KnightRider, Kri, LOL, LogiNevermore, M-le-mot-dit, Mdob, Michael Hardy, Mild Bill Hiccup, Noxin911, NuclearFriend, Obiwhonn, Oleg Alexandrov, Operator link, Palmin, Percivall, Prikipedia, QuasarTE, RPHv, Reedbeta, Spodi, Stephan Leeds, Tabletop, Tarquin, The Anome, Twri, Wiki alf, WikiLaurent, WiseWoman, Wmahan, Wonghang, Yar Kramer, Zetawoof, 57 anonymous edits Bounding interval hierarchy Source: http://en.wikipedia.org/w/index.php?oldid=437317999 Contributors: Altenmann, Imbcmdth, Michael Hardy, Oleg Alexandrov, Rehno Lindeque, Snoopy67, Srleffler, Welsh, 23 anonymous edits Bounding volume Source: http://en.wikipedia.org/w/index.php?oldid=447542832 Contributors: Aeris-chan, Ahering@cogeco.ca, Altenmann, Chris the speller, DavidCary, Flamurai, Frank Shearar, Gdr, Gene Nygaard, Interiot, Iridescent, Jafet, Jaredwf, Lambiam, LokiClock, M-le-mot-dit, Michael Hardy, Oleg Alexandrov, Oli Filth, Operativem, Orderud, RJHall, Reedbeta, Ryk, Sixpence, Smokris, Sterrys, T-tus, Tony1212, Tosha, WikHead, 38 anonymous edits Bump mapping Source: http://en.wikipedia.org/w/index.php?oldid=454893301 Contributors: ALoopingIcon, Adem4ik, Al Fecund, ArCePi, Audrius u, Baggend, Baldhur, BluesD, BobtheVila, Branko, Brion VIBBER, Chris the speller, CyberSkull, Damian Yerrick, Dhatfield, Dionyziz, Dormant25, Eekerz, Engwar, Frecklefoot, GDallimore, GoldDragon, GreatGatsby, GregorB, Greudin, Guyinblack25, H, Haakon, Hadal, Halloko, Hamiltondaniel, Honette, Imroy, IrekReklama, Jats, Kenchikuben, Kimiko, KnightRider, Komap, Loisel, Lord Crc, M-le-mot-dit, Madoka, Martin Kraus, Masem, Mephiston999, Michael Hardy, Mrwojo, Novusspero, Oyd11, Quentar, RJHall, Rainwarrior, Reedbeta, Roger Roger, Sam Hocevar, Scepia, Sdornan, ShashClp, SkyWalker, Snoyes, SpaceFlight89, SpunkyBob, Sterrys, Svick, Tarinth, Th1rt3en, ThomasTenCate, Ussphilips, Versatranitsonlywaytofly, Viznut, WaysToEscape, Werdna, Xavexgoem, Xezbeth, Yaninass2, 58 anonymous edits Catmull–Clark subdivision surface Source: http://en.wikipedia.org/w/index.php?oldid=445158604 Contributors: Ahelps, Aquilosion, Ati3414, Austin512, Bebestbe, Berland, Chase me ladies, I'm the Cavalry, Chikako, Cristiprefac, Cyp, David Eppstein, Elmindreda, Empoor, Furrykef, Giftlite, Gorbay, Guffed, Ianp5a, J.delanoy, Juhame, Karmacodex, Kinkybb, Krackpipe, Kubajzz, Lomacar, Michael Hardy, My head itches, Mysid, Mystaker1, Oleg Alexandrov, Orderud, Pablodiazgutierrez, Rasmus Faber, Sigmundv, Skybum, Tomruen, 55 anonymous edits Conversion between quaternions and Euler angles Source: http://en.wikipedia.org/w/index.php?oldid=447506883 Contributors: Anakin101, BlindWanderer, Charles Matthews, EdJohnston, Eiserlohpp, Fmalan, Gaius Cornelius, Guentherwagner, Hyacinth, Icairns, Icalanise, Incnis Mrsi, Jcuadros, Jemebius, JohnBlackburne, Juansempere, Linas, Lionelbrits, Marcofantoni84, Mjb4567, Niac2, Oleg Alexandrov, Orderud, PAR, Patrick, RJHall, Radagast83, Stamcose, Steve Lovelace, ThomasV, TobyNorris, Waldir, Woohookitty, ZeroOne, 30 anonymous edits Cube mapping Source: http://en.wikipedia.org/w/index.php?oldid=453052896 Contributors: Barticus88, Bryan Seecrets, Eekerz, Foobarnix, JamesBWatson, Jknappett, MarylandArtLover, MaxDZ8, Mo ainm, Paolo.dL, SharkD, Shashank Shekhar, Smjg, Smyth, SteveBaker, TopherTG, Versatranitsonlywaytofly, Zigger, 9 anonymous edits Diffuse reflection Source: http://en.wikipedia.org/w/index.php?oldid=445442350 Contributors: Adoniscik, Apyule, Bluemoose, Casablanca2000in, Deor, Dhatfield, Dicklyon, Eekerz, Falcon8765, Flamurai, Francs2000, GianniG46, Giftlite, Grebaldar, Jeff Dahl, JeffBobFrank, JohnOwens, Jojhutton, Lesnail, Linnormlord, Logger9, Marcosaedro, <strong>Materials</strong>cientist, Mbz1, Owen214, Patrick, RJHall, Rajah, Rjstott, Scriberius, Shonenknifefan1, Srleffler, Superblooper, Waldir, Wikijens, 39 anonymous edits Displacement mapping Source: http://en.wikipedia.org/w/index.php?oldid=446967604 Contributors: ALoopingIcon, Askewchan, CapitalR, Charles Matthews, Cmprince, Digitalntburn, Dmharvey, Eekerz, Elf, Engwar, Firefox13, Furrykef, George100, Ian Pitchford, Jacoplane, Jdtruax, Jhaiduce, JonH, Jordash, Kusunose, Mackseem, Markhoney, Moritz Moeller, NeoRicen, Novusspero, Peter bertok, PianoSpleen, Pulsar, Puzzl, RJHall, Redquark, Robchurch, SpunkyBob, Sterrys, T-tus, Tom W.M., Tommstein, Toxic1024, Twinxor, 55 anonymous edits Doo–Sabin subdivision surface Source: http://en.wikipedia.org/w/index.php?oldid=410345821 Contributors: Berland, Cuvette, Deodar, Hagerman, Jitse Niesen, Michael Hardy, Orderud, Tomruen, 6 anonymous edits Edge loop Source: http://en.wikipedia.org/w/index.php?oldid=429715012 Contributors: Albrechtphilly, Balloonguy, Costela, Fages, Fox144112, Furrykef, G9germai, George100, Grafen, Gurch, Guy BlueSummers, J04n, Marasmusine, ProveIt, Scott5114, Skapur, Zundark, 11 anonymous edits Euler operator Source: http://en.wikipedia.org/w/index.php?oldid=365493811 Contributors: BradBeattie, Dina, Elkman, Havemann, Jitse Niesen, Marylandwizard, Michael Hardy, Tompw, 2 anonymous edits False radiosity Source: http://en.wikipedia.org/w/index.php?oldid=389701950 Contributors: Fratrep, Kostmo, Visionguru, 3 anonymous edits Fragment Source: http://en.wikipedia.org/w/index.php?oldid=433092161 Contributors: Abtract, Adam majewski, BenFrantzDale, Marasmusine, Sfingram, Sigma 7, Thelennonorth, Wknight94, 1 anonymous edits Geometry pipelines Source: http://en.wikipedia.org/w/index.php?oldid=416796453 Contributors: Bumm13, Cybercobra, Eda eng, GL1zdA, Hazardous Matt, Jesse Viviano, JoJan, Joyous!, Jpbowen, R'n'B, Rilak, Robertvan1, Shaundakulbara, Stephenb, 12 anonymous edits Geometry processing Source: http://en.wikipedia.org/w/index.php?oldid=428916742 Contributors: ALoopingIcon, Alanbly, Betamod, Dsajga, EpsilonSquare, Frecklefoot, Happyrabbit, JMK, Jeff3000, JennyRad, Jeodesic, Lantonov, Michael Hardy, PJY, Poobslag, RJHall, Siddhant, Sterrys, 10 anonymous edits Global illumination Source: http://en.wikipedia.org/w/index.php?oldid=437668388 Contributors: Aenar, Andreas Kaufmann, Arru, Beland, Boijunk, Cappie2000, Chris Ssk, Conversion script, CoolingGibbon, Dhatfield, Dormant25, Elektron, Elena the Quiet, Fractal3, Frap, Graphicsguy, H2oski2liv, Heron, Hhanke, Imroy, JYolkowski, Jontintinjordan, Jose Ramos, Jsnow, Kansik, Kri,
Article Sources and Contributors 262 Kriplozoik, Levork, MartinPackerIBM, Maruchan, Mysid, N2f, Nihiltres, Nohat, Oldmanriver42, Paranoid, Peter bertok, Petereriksson, Pietaster, Pjrich, Pokipsy76, Pongley, Proteal, Pulle, RJHall, Reedbeta, Shaboomshaboom, Skorp, Smelialichu, Smiley325, Th1rt3en, The machine512, Themunkee, Travistlo, UKURL, Wazery, Welsh, 71 anonymous edits Gouraud shading Source: http://en.wikipedia.org/w/index.php?oldid=448262278 Contributors: Akhram, Asiananimal, Bautze, Blueshade, Brion VIBBER, Chasingsol, Crater Creator, Csl77, DMacks, Da Joe, Davehodgson333, David Eppstein, Dhatfield, Dicklyon, Eekerz, Furrykef, Gargaj, Giftlite, Hairy Dude, Jamelan, Jaxl, Jon186, Jpbowen, Karada, Kocio, Kostmo, Kri, MP, Mandra Oleka, Martin Kraus, Michael Hardy, Mrwojo, N4nojohn, Olivier, Pne, Poccil, Qz, RJHall, Rainwarrior, RoyalFool, Russl5445, Scepia, SchuminWeb, Sct72, Shyland, SiegeLord, Solon.KR, The Anome, Thenickdude, Yzmo, Z10x, Zom-B, Zundark, 43 anonymous edits Graphics pipeline Source: http://en.wikipedia.org/w/index.php?oldid=450317739 Contributors: Arnero, Badduri, Bakkster Man, Banazir, BenFrantzDale, CesarB, ChopMonkey, EricR, Fernvale, Flamurai, Fmshot, Frap, Gogo Dodo, Guptan, Harryboyles, Hellisp, Hlovdal, Hymek, Jamesrnorwood, MIT Trekkie, Mackseem, Marvin Monroe, MaxDZ8, Piotrus, Posix memalign, Remag Kee, Reyk, Ricky81682, Rilak, Salam32, Seasage, Sfingram, Stilgar, TutterMouse, TuukkaH, Woohookitty, Yan Kuligin, Yousou, 56 anonymous edits Hidden line removal Source: http://en.wikipedia.org/w/index.php?oldid=428096478 Contributors: Andreas Kaufmann, Bobber0001, CesarB, Chrisjohnson, Grutness, Koozedine, Kylemcinnes, MrMambo, Oleg Alexandrov, Qz, RJHall, Resurgent insurgent, Shenme, Thumperward, Wheger, 15 anonymous edits Hidden surface determination Source: http://en.wikipedia.org/w/index.php?oldid=435940442 Contributors: Altenmann, Alvis, Arnero, B4hand, Bill william compton, CanisRufus, Cbraga, Christian Lassure, CoJaBo, Connelly, David Levy, Dougher, Everyking, Flamurai, Fredrik, Grafen, Graphicsguy, J04n, Jleedev, Jmorkel, Jonomillin, Kostmo, LOL, LPGhatguy, LokiClock, Marasmusine, MattGiuca, Michael Hardy, Nahum Reduta, Philip Trueman, RJHall, Radagast83, Remag Kee, Robofish, Shenme, Spectralist, Ssd, Tfpsly, Thiseye, Toussaint, Vendettax, Walter bz, Wknight94, Wmahan, Wolfkeeper, 51 anonymous edits High dynamic range rendering Source: http://en.wikipedia.org/w/index.php?oldid=453223576 Contributors: -Majestic-, 25, Abdull, Ahruman, Allister MacLeod, Anakin101, Appraiser, Art LaPella, Axem Titanium, Ayavaron, BIS Ondrej, Baddog121390, Betacommand, Betauser, Bongomatic, Calidarien, Cambrant, CesarB, Christopherlin, Ck lostsword, Coldpower27, CommonsDelinker, Credema, Crummy, CyberSkull, Cynthia Sue Larson, DH85868993, DabMachine, Darkuranium, Darxus, David Eppstein, Djayjp, Dmmaus, Drat, Drawn Some, Dreish, Eekerz, Ehn, Elmindreda, Entirety, Eptin, Evanreyes, Eyrian, FA010S, Falcon9x5, Frap, Gamer007, Gracefool, Hdu hh, Hibana, Holek, Imroy, Infinity Wasted, Intgr, J.delanoy, Jack Daniels BBQ Sauce, Jason Quinn, Jengelh, JigPu, Johannes re, JojoMojo, Jyuudaime, Kaotika, Karam.Anthony.K, Karlhendrikse, Katana314, Kelly Martin, King Bob324, Kocur, Korpal28, Kotofei, Krawczyk, Kungfujoe, Legionaire45, Marcika, Martyx, MattGiuca, Mboverload, Mdd4696, Mika1h, Mikmac1, Mindmatrix, Morio, Mortense, Museerouge, NCurse, Nastyman9, NoSoftwarePatents, NulNul, Oni Ookami Alfador, PHDrillSergeant, PhilMorton, Pkaulf, Pmanderson, Pmsyyz, Qutezuce, RG2, Redvers, Rich Farmbrough, Rjwilmsi, Robert K S, RoyBoy, Rror, Sam Hocevar, Shademe, Sikon, Simeon, Simetrical, Siotha, SkyWalker, Slavik262, Slicing, Snkcube, Srittau, Starfox, Starkiller88, Suruena, TJRC, Taw, ThaddeusB, The Negotiator, ThefirstM, Thequickbrownfoxjumpsoveralazydog, Thewebb, Tiddly Tom, Tijfo098, Tomlee2010, Tony1, Unico master 15, Unmitigated Success, Vendettax, Vladimirovich, Wester547, XMog, Xabora, XanthoNub, Xanzzibar, XenoL-Type, Xompanthy, ZS, Zr40, Zvar, 369 anonymous edits Image-based lighting Source: http://en.wikipedia.org/w/index.php?oldid=447236720 Contributors: Beland, Blakegripling ph, Bobo192, Chaoticbob, Dreamdra, Eekerz, Justinc, Michael Hardy, Pearle, Qutezuce, Rainjam, Rogerb67, Rror, TokyoJunkie, Wuz, 11 anonymous edits Image plane Source: http://en.wikipedia.org/w/index.php?oldid=425830302 Contributors: BenFrantzDale, CesarB, Michael C Price, RJHall, Reedbeta, TheParanoidOne, 1 anonymous edits Irregular Z-buffer Source: http://en.wikipedia.org/w/index.php?oldid=422512395 Contributors: Chris the speller, DabMachine, DavidHOzAu, Diego Moya, Fooberman, Karam.Anthony.K, Shaericell, SlipperyHippo, ThinkingInBinary, 8 anonymous edits Isosurface Source: http://en.wikipedia.org/w/index.php?oldid=444804726 Contributors: Banus, CALR, Charles Matthews, Dergrosse, George100, Khalid hassani, Kri, Michael Hardy, Onna, Ospalh, RJHall, RedWolf, Rudolf.hellmuth, Sam Hocevar, StoatBringer, Taw, The demiurge, Thurth, 7 anonymous edits Lambert's cosine law Source: http://en.wikipedia.org/w/index.php?oldid=448757874 Contributors: AvicAWB, AxelBoldt, BenFrantzDale, Charles Matthews, Choster, Css, Dbenbenn, Deuar, Escientist, Gene Nygaard, GianniG46, Helicopter34234, Hugh Hudson, Inductiveload, Jcaruth123, Jebus989, Kri, Linas, Marcosaedro, Michael Hardy, Mpfiz, Oleg Alexandrov, OptoDave, Owen, PAR, Papa November, Pflatau, Q Science, RJHall, Radagast83, Ramjar, Robobix, Scolobb, Seth Ilys, Srleffler, The wub, ThePI, Tomruen, Tøpholm, 23 anonymous edits Lambertian reflectance Source: http://en.wikipedia.org/w/index.php?oldid=451592543 Contributors: Adoniscik, Bautze, BenFrantzDale, DMG413, Deuar, Eekerz, Fefeheart, GianniG46, Girolamo Savonarola, Jtsiomb, KYN, Kri, Littlecruiser, Marc omorain, Martin Kraus, PAR, Pedrose, Pflatau, Radagast83, Sanddune777, Seabhcan, Shadowsill, Srleffler, Venkat.vasanthi, Xavexgoem, Δ, 18 anonymous edits Level of detail Source: http://en.wikipedia.org/w/index.php?oldid=452394335 Contributors: ABF, ALoopingIcon, Adzinok, Ben467, Bjdehut, Bluemoose, Bobber0001, Chris Chittleborough, ChuckNorrisPwnedYou, David Levy, Deepomega, Drat, Furrykef, GreatWhiteNortherner, IWantMonobookSkin, Jtalledo, MaxDZ8, Megapixie, Pinkadelica, Rjwilmsi, Runtime, Sterrys, ToolmakerSteve, TowerDragon, Wknight94, ZS, 36 anonymous edits Mipmap Source: http://en.wikipedia.org/w/index.php?oldid=454768520 Contributors: Alksub, Andreas Kaufmann, Andrewpmk, Anss123, Arnero, Barticus88, Bongomatic, Bookandcoffee, Brocklebjorn, Dshneeb, Eekerz, Exe, Eyreland, Goodone121, Grendelkhan, Hooperbloob, Hotlorp, Jamelan, Kerrick Staley, Knacker ITA, Knight666, Kri, Kricke, MIT Trekkie, MarylandArtLover, Mat-C, Mdockrey, Michael Hardy, Mikachu42, Moonbug2, Nbarth, Norro, RJHall, Scfencer, Sixunhuit, Spoon!, TRS-80, Tarquin, Theoh, Tribaal, VMS Mosaic, Valarauka, Xmnemonic, 44 anonymous edits Newell's algorithm Source: http://en.wikipedia.org/w/index.php?oldid=374593285 Contributors: Andreas Kaufmann, Charles Matthews, David Eppstein, Farley13, KnightRider, Komap, 6 anonymous edits Non-uniform rational B-spline Source: http://en.wikipedia.org/w/index.php?oldid=452257716 Contributors: *drew, ALoopingIcon, Ahellwig, Alan Parmenter, Alanbly, Alansohn, AlphaPyro, Andreas Kaufmann, Angela, Ati3414, BMF81, Barracoon, BenFrantzDale, Berland, Buddelkiste, C0nanPayne, Cgbuff, Cgs, Commander Keane, Crahul, DMahalko, Dallben, Developer, Dhatfield, Dmmd123, Doradus, DoriSmith, Ensign beedrill, Eric Demers, Ettrig, FF2010, Fredrik, Freeformer, Furrykef, Gargoyle888, Gea, Graue, Greg L, Happyrabbit, Hasanisawi, Hazir, HugoJacques1, HuyS3, Ian Pitchford, Ihope127, Iltseng, J04n, JFPresti, Jusdafax, Karlhendrikse, Khunglongcon, Lzur, Malarame, Mardson, Matthijs, Mauritsmaartendejong, Maury Markowitz, Michael Hardy, NPowerSoftware, Nedaim, Neostarbuck, Nichalp, Nick, Nick Pisarro, Jr., Nintend06, Oleg Alexandrov, Orborde, Orderud, Oxymoron83, Parametric66, Peter M Gerdes, Pgimeno, Puchiko, Purwar, Qutezuce, Radical Mallard, Rasmus Faber, Rconan, Regenwolke, Rfc1394, Ronz, Roundaboutyes, Sedimin, Skrapion, SlowJEEP, SmilingRob, Speck-Made, Stefano.anzellotti, Stewartadcock, Strangnet, Taejo, Tamfang, The Anome, Tsa1093, Uwe rossbacher, VitruV07, Vladsinger, Whaa?, WulfTheSaxon, Xcoil, Xmnemonic, Yahastu, Yousou, ZeroOne, Zootalures, ﻲﻧﺎﻣ, 192 anonymous edits Normal mapping Source: http://en.wikipedia.org/w/index.php?oldid=453628819 Contributors: ACSE, ALoopingIcon, Ahoerstemeier, AlistairMcMillan, Andrewpmk, Ar-wiki, Bronchial, Bryan Seecrets, Cmsjustin, CobbSalad, CryptoDerk, Deepomega, Digitalntburn, Dionyziz, Dysprosia, EconomicsGuy, Eekerz, EmmetCaulfield, Engwar, Everyking, Frecklefoot, Fredrik, Furrykef, Green meklar, Gregb, Haakon, Heliocentric, Incady, Irrevenant, Jamelan, Jason One, Jean-Frédéric, Jon914, JonathanHudgins, K1Bond007, Liman<strong>3D</strong>, Lord Crc, MarkPNeyer, Maximus Rex, Nahum Reduta, Olanom, Pak21, Paolo.dL, Prime Blue, R'n'B, RJHall, ReconTanto, Redquark, Rich Farmbrough, SJP, Salam32, Scott5114, Sdornan, SkyWalker, Sorry--Really, Sterrys, SuperMidget, T-tus, TDogg310, Talcos, The Anome, The Hokkaido Crow, TheHappyFriar, Tommstein, TwelveBaud, VBrent, Versatranitsonlywaytofly, Wikster E, Xavexgoem, Xmnemonic, Yaninass2, 143 anonymous edits Oren–Nayar reflectance model Source: http://en.wikipedia.org/w/index.php?oldid=435049058 Contributors: Arch dude, Artaxiad, Bautze, CodedAperture, Compvis, Dhatfield, Dicklyon, Divya99, Eekerz, GianniG46, JeffBobFrank, Jwgu, Martin Kraus, Meekohi, ProyZ, R'n'B, Srleffler, Woohookitty, Yoshi503, Zoroastrama100, 21 anonymous edits Painter's algorithm Source: http://en.wikipedia.org/w/index.php?oldid=449571165 Contributors: 16@r, Andreas Kaufmann, BlastOButter42, Bryan Derksen, Cgbuff, EoGuy, Fabiob, Farley13, Feezo, Finell, Finlay McWalter, Fredrik, Hhanke, Jaberwocky6669, Jmabel, JohnBlackburne, KnightRider, Komap, Norm, Ordoon, PRMerkley, Phyte, RJHall, RadRafe, Rainwarrior, Rasmus Faber, Reedbeta, Rufous, Shai-kun, Shanes, Sreifa01, Sterrys, SteveBaker, Sverdrup, WISo, Whatsthatcomingoverthehill, Zapyon, 24 anonymous edits Parallax mapping Source: http://en.wikipedia.org/w/index.php?oldid=444344695 Contributors: ALoopingIcon, Aorwind, Bryan Seecrets, CadeFr, Charles Matthews, Cmprince, CyberSkull, Eekerz, Fama Clamosa, Fancypants09, Fractal3, Gustavocarra, Imroy, J5689, Jdcooper, Jitse Niesen, JonH, Kenchikuben, Lemonv1, MaxDZ8, Mjharrison, Novusspero, Oleg Alexandrov, Peter.Hozak, Qutezuce, RJHall, Rainwarrior, Rich Farmbrough, Scepia, Seth.illgard, SkyWalker, SpunkyBob, Sterrys, Strangerunbidden, TKD, Thepcnerd, Tommstein, Vacapuer, Xavexgoem, XenoL-Type, 43 anonymous edits Particle system Source: http://en.wikipedia.org/w/index.php?oldid=452585168 Contributors: Ashlux, Baron305, Bjørn, CanisRufus, Charles Matthews, Chris the speller, Darthuggla, Deadlydog, Deodar, Eekerz, Ferdzee, Fractal3, Furrykef, Gamer<strong>3D</strong>, Gracefool, Halixi72, Jpbowen, Jtsiomb, Kibibu, Krizas, MarSch, MrOllie, Mrwojo, Onebyone, Philip Trueman, Rror, Sameboat, Schmiteye, ScottDavis, SethTisue, Shanedidona, Sideris, Sterrys, SteveBaker, The Merciful, Thesalus, Zzuuzz, 64 anonymous edits
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3D Rendering PDF generated using th
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Image-based lighting 64 Image plane
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References Article Sources and Cont
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3D rendering 2 Non real-time Animat
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3D rendering 4 The shaded three-dim
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Ambient occlusion 6 ambient occlusi
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Ambient occlusion 8 • ShadeVis (h
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Anisotropic filtering 10 will only
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Beam tracing 12 Beam tracing Beam t
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Bilinear filtering 14 Are all true.
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Binary space partitioning 16 togeth
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Binary space partitioning 18 Other
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Binary space partitioning 20 [1] Bi
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Bounding interval hierarchy 22 Prop
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Bounding volume 24 bounding boxes b
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Bump mapping 26 Bump mapping Bump m
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CatmullClark subdivision surface 28
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CatmullClark subdivision surface 30
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Conversion between quaternions and
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Cube mapping 34 Advantages Cube map
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Cube mapping 36 Related A large set
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Diffuse reflection 38 2), or, of co
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Displacement mapping 40 Meaning of
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DooSabin subdivision surface 42 Ext
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False radiosity 44 False radiosity
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Geometry pipelines 46 Geometry pipe
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Global illumination 48 Rendering wi
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Gouraud shading 50 Gouraud shading
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Graphics pipeline 52 Graphics pipel
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Graphics pipeline 54 References 1.
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Hidden surface determination 56 imp
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High dynamic range rendering 58 Hig
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High dynamic range rendering 60 Ton
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High dynamic range rendering 62 Fro
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High dynamic range rendering 64 •
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Irregular Z-buffer 66 Applications
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Lambert's cosine law 68 than would
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Lambertian reflectance 70 Lambertia
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Level of detail 72 Well known appro
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Level of detail 74 Hierarchical LOD
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Newell's algorithm 76 Newell's algo
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Non-uniform rational B-spline 78 Us
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Non-uniform rational B-spline 80 of
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Non-uniform rational B-spline 82 ar
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Non-uniform rational B-spline 84 Ex
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Normal mapping 86 How it works To c
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OrenNayar reflectance model 88 Oren
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OrenNayar reflectance model 90 , ,
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Painter's algorithm 92 The algorith
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Parallax mapping 94 • Parallax Ma
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Particle system 96 A cube emitting
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Path tracing 98 History Further inf
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Path tracing 100 Scattering distrib
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Phong reflection model 102 Visual i
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Phong reflection model 104 Because
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Phong shading 106 Visual illustrati
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Photon mapping 108 Rendering (2nd p
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Photon tracing 110 Advantages and d
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Potentially visible set 112 • Can
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Potentially visible set 114 Externa
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Procedural generation 116 increases
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Procedural generation 118 • Softi
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Procedural generation 120 Reference
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Procedural texture 122 Self-organiz
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Procedural texture 124 References [
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3D projection 126 The distance of t
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Quaternions and spatial rotation 12
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Quaternions and spatial rotation 13
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Quaternions and spatial rotation 13
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Quaternions and spatial rotation 13
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Quaternions and spatial rotation 13
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Quaternions and spatial rotation 13
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Radiosity 140 Overview of the radio
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Radiosity 142 This is sometimes kno
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Radiosity 144 References [1] " Mode
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Ray casting 146 the light will reac
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Ray tracing 148 Typically, each ray
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Ray tracing 150 independence of eac
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Ray tracing 152 On June 12, 2008 In
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Reflection 154 Reflection Reflectio
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Reflection 156 Glossy Reflection Fu
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Reflection mapping 158 Cube mapping
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Render Output unit 160 Render Outpu
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Rendering 162 • indirect illumina
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Rendering 164 Ray tracing Ray traci
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Rendering 166 Academic core The imp
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Rendering 168 • 1984 Distributed
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Retained mode 170 Retained mode In
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Scanline rendering 172 Comparison w
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Screen Space Ambient Occlusion 174
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Screen Space Ambient Occlusion 176
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Shadow mapping 178 Algorithm overvi
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Shadow mapping 180 Drawing the scen
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Shadow mapping 182 Further reading
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Shadow volume 184 There is also a p
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Shadow volume 186 The depth fail me
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Silhouette edge 188 Silhouette edge
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Specular highlight 190 Specular hig
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Specular highlight 192 normalized o
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Sphere mapping 194 Sphere mapping I
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Stencil codes 196 Stencil codes Ste
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Stencil codes 198 Stencils The shap
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Stencil codes 200 [7] Wellein, G et
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Subdivision surface 202 used a four
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Subsurface scattering 204 Subsurfac
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Subsurface scattering 206 External
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Surface normal 208 If a (possibly n
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- Page 217 and 218: Texture filtering 212 Texture filte
- Page 219 and 220: Texture mapping 214 Texture mapping
- Page 221 and 222: Texture mapping 216 constant distan
- Page 223 and 224: Texture synthesis 218 • Structure
- Page 225 and 226: Texture synthesis 220 Pattern-based
- Page 227 and 228: Texture synthesis 222 • Micro-tex
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- Page 231 and 232: Vertex 226 Polytope vertices are re
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- Page 237 and 238: Vertex Buffer Object 232 vertexes *
- Page 239 and 240: Virtual actor 234 Virtual actor A v
- Page 241 and 242: Virtual actor 236 exercises, and ev
- Page 243 and 244: Volume rendering 238 Volume ray cas
- Page 245 and 246: Volume rendering 240 Maximum intens
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- Page 249 and 250: Volumetric lighting 244 References
- Page 251 and 252: Voxel 246 • Outcast, a game made
- Page 253 and 254: Z-buffering 248 Z-buffering In comp
- Page 255 and 256: Z-buffering 250 } } display COLOR a
- Page 257 and 258: Z-fighting 252 Z-fighting Z-fightin
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- Page 265: 3D computer graphics software 260 2
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- Page 271 and 272: Image Sources, Licenses and Contrib
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