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3D graphics eBook - Course Materials Repository

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Shadow volume 187<br />

References<br />

[1] Crow, Franklin C: "Shadow Algorithms for Computer Graphics", Computer Graphics (SIGGRAPH '77 Proceedings), vol. 11, no. 2, 242-248.<br />

[2] Yen, Hun (2002-12-03). "The Theory of Stencil Shadow Volumes" (http:/ / www. gamedev. net/ reference/ articles/ article1873. asp).<br />

GameDev.net. . Retrieved 2010-09-12.<br />

[3] "Creative patents Carmack's reverse" (http:/ / techreport. com/ onearticle. x/ 7113). The Tech Report. 2004-07-29. . Retrieved 2010-09-12.<br />

[4] http:/ / v3. espacenet. com/ textdoc?DB=EPODOC& IDX=US6384822<br />

[5] "Robust Shadow Volumes" (http:/ / developer. nvidia. com/ object/ robust_shadow_volumes. html). Developer.nvidia.com. . Retrieved<br />

2010-09-12.<br />

[6] http:/ / developer. nvidia. com/ attach/ 6831<br />

[7] http:/ / www. opengl. org/ registry/ specs/ EXT/ depth_bounds_test. txt<br />

[8] http:/ / www. terathon. com/ gdc_lengyel. ppt<br />

External links<br />

• The Theory of Stencil Shadow Volumes (http:/ / www. gamedev. net/ reference/ articles/ article1873. asp)<br />

• The Mechanics of Robust Stencil Shadows (http:/ / www. gamasutra. com/ features/ 20021011/ lengyel_01. htm)<br />

• An Introduction to Stencil Shadow Volumes (http:/ / www. devmaster. net/ articles/ shadow_volumes)<br />

• Shadow Mapping and Shadow Volumes (http:/ / www. devmaster. net/ articles/ shadow_techniques)<br />

• Stenciled Shadow Volumes in OpenGL (http:/ / www. 3ddrome. com/ articles/ shadowvolumes. php)<br />

• Volume shadow tutorial (http:/ / www. gamedev. net/ reference/ articles/ article2036. asp)<br />

• Fast shadow volumes (http:/ / developer. nvidia. com/ object/ fast_shadow_volumes. html) at NVIDIA<br />

• Robust shadow volumes (http:/ / developer. nvidia. com/ object/ robust_shadow_volumes. html) at NVIDIA<br />

• Advanced Stencil Shadow and Penumbral Wedge Rendering (http:/ / www. terathon. com/ gdc_lengyel. ppt)<br />

Regarding depth-fail patents<br />

• "Creative Pressures id Software With Patents" (http:/ / games. slashdot. org/ games/ 04/ 07/ 28/ 1529222. shtml).<br />

Slashdot. July 28, 2004. Retrieved 2006-05-16.<br />

• "Creative patents Carmack's reverse" (http:/ / techreport. com/ onearticle. x/ 7113). The Tech Report. July 29,<br />

2004. Retrieved 2006-05-16.<br />

• "Creative gives background to Doom III shadow story" (http:/ / www. theinquirer. net/ ?article=17525). The<br />

Inquirer. July 29, 2004. Retrieved 2006-05-16.

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