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3D graphics eBook - Course Materials Repository

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Reflection 155<br />

Metallic Reflection<br />

Normal, (non metallic), objects reflect<br />

light and colors in the original color of<br />

the object being reflected.<br />

Metallic objects reflect lights and<br />

colors altered by the color of the<br />

metallic object itself.<br />

Blurry Reflection<br />

Many materials are imperfect<br />

reflectors, where the reflections are<br />

blurred to various degrees due to<br />

surface roughness that scatters the rays<br />

of the reflections.<br />

The large sphere on the left is blue with its reflection marked as metallic. The large sphere<br />

on the right is the same color but does not have the metallic property selected.<br />

The large sphere on the left has sharpness set to 100%. The sphere on the right has<br />

sharpness set to 50% which creates a blurry reflection.

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