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Rendering Techniques in Gears of War 2 - Unreal Engine

Rendering Techniques in Gears of War 2 - Unreal Engine

Rendering Techniques in Gears of War 2 - Unreal Engine

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Example: Riftworm Heart Chamber<br />

• Many y different techniques q <strong>in</strong> comb<strong>in</strong>ation:<br />

– Gore mesh<br />

– Screen-space blood splatter<br />

– World World-space space blood particle effects<br />

– Surface-space shader effect on the ma<strong>in</strong> character<br />

– Blood fluid simulation<br />

• Note: Cutt<strong>in</strong>g through an artery is not done with gore mesh<br />

– Skeleton animation<br />

– Throbb<strong>in</strong>g is morph<strong>in</strong>g geometry

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