Rendering Techniques in Gears of War 2 - Unreal Engine
Rendering Techniques in Gears of War 2 - Unreal Engine
Rendering Techniques in Gears of War 2 - Unreal Engine
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Example: Riftworm Heart Chamber<br />
• Many y different techniques q <strong>in</strong> comb<strong>in</strong>ation:<br />
– Gore mesh<br />
– Screen-space blood splatter<br />
– World World-space space blood particle effects<br />
– Surface-space shader effect on the ma<strong>in</strong> character<br />
– Blood fluid simulation<br />
• Note: Cutt<strong>in</strong>g through an artery is not done with gore mesh<br />
– Skeleton animation<br />
– Throbb<strong>in</strong>g is morph<strong>in</strong>g geometry