Rendering Techniques in Gears of War 2 - Unreal Engine
Rendering Techniques in Gears of War 2 - Unreal Engine
Rendering Techniques in Gears of War 2 - Unreal Engine
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Next Example: Meatshield<br />
• Meatshields break constra<strong>in</strong>ts <strong>in</strong> a pre-determ<strong>in</strong>ed p sequence q<br />
– Based on overall “health” for the entire meatshield<br />
– Used as gory visual <strong>in</strong>dicator <strong>in</strong>stead <strong>of</strong> a bor<strong>in</strong>g “health bar”