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Dialogue Editing

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28 NO ONE WORKS IN A VACUUM<br />

feet, 12 frames/minute) and back. The “picture dumps,” the videotapes made<br />

from the Avid for the sound department, must run at 24 fps, but negative<br />

cutters usually request a 25 fps tape for their purposes. The fi rst answer print<br />

is transferred to video at 24 fps, not 25, as picture must stay at its natural<br />

speed at this point in the process. As a result, the telecine of the fi rst answer<br />

print always displays the telltale bump that comes from repeating a fi eld<br />

every 12 frames. The speed is right, but the motion looks goofy.<br />

Shoot Film (24 fps), Record Sound on Hard-Disk<br />

Recorder, Edit Picture and Sound in PAL<br />

More and more fi lms are being recorded with hard-disk recorders, so you’ll<br />

eventually face this work model. (See Figure 2-7.) On the picture side, nothing’s<br />

changed from the DAT paradigm. The picture still makes its round-trip<br />

speed change, ending up at its original 24 fps. Only on the sound side of the<br />

story are things a bit more complicated because the larger word lengths available<br />

with hard-disk recordings.<br />

Soundfi les that are 24 bit can be loaded into an advanced Avid such as<br />

Adrenaline can be imported directly into a digital audio workstation via<br />

OMF. Assuming there are no audio problems, you can use the OMF—no need<br />

to return to the original fi les. If, on the other hand, the picture editor worked<br />

on an older or more modest Avid, he used 16-bit sound. After picture editing,<br />

the original 24-bit fi les must be relinked to the Avid OMF so that the sound<br />

department can take advantage of the larger original word lengths.<br />

Shooting and Posting at 25 fps (in PAL)<br />

Even though it’s no longer rocket science to shoot 24 fps fi lm and edit in PAL<br />

or NTSC, you can still fi nd a number of producers in the PAL world who<br />

choose to shoot their feature fi lms at 25 fps. With this method, the fi lm stays<br />

at its natural speed throughout the postproduction process and is slowed<br />

down to 24 fps only during projections; also:<br />

The picture editor can work on virtually any workstation, so no more<br />

hunting for Film Composer or Cinema Tools.<br />

This technique offers an easy way to avoid fl icker when shooting a<br />

fi lm involving lots of television screens or data monitors.<br />

Original sound recordings can be easily synchronized to the telecine<br />

dailies, since there’s no speed change in the transfer.<br />

There are two downsides to shooting at 25 fps. One is not your problem; one<br />

is. At 25 fps, fi lm rushes through the camera 4 percent faster than at 24 fps,

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