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Dialogue Editing

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316 THE MIX<br />

Table 18-1 <strong>Dialogue</strong> Premix Record Track Design<br />

Record Record Track<br />

Track Name Description<br />

1 <strong>Dialogue</strong> 1 The primary record tracks. Some mixers use <strong>Dialogue</strong>s 1<br />

2 <strong>Dialogue</strong> 2 and 2 for the bulk of the work, saving <strong>Dialogue</strong> 3 for<br />

3 <strong>Dialogue</strong> 3 off-screen or “weird” sounds that may cause trouble<br />

4 <strong>Dialogue</strong> 4 in the fi nal mix. Track 4 might be saved for the odd<br />

“to-be-panned” dialogue event.<br />

5 PFX 1 The production effects tracks, which the mixer may<br />

6 PFX 2 choose to separate at this point to facilitate the<br />

international (M&E) mix.<br />

7 ADR 1 Postmixed ADR, which whenever possible is recorded<br />

8 ADR 2 onto separate tracks. Two ADR characters talking to<br />

9 ADR 3 each other shouldn’t be recorded onto the same<br />

10 ADR 4 premix track so as not to diminish the fi nal mix<br />

options.<br />

11 ADR reverb return 1 The ADR’s reverb return, often not mixed with the ADR<br />

12 ADR reverb return 2 but recorded separately. Splitting ADR reverb return<br />

13 ADR reverb return 3 onto several tracks provides more options in the fi nal<br />

mix for changing or deleting loop lines.<br />

14 <strong>Dialogue</strong> reverb Mono reverb return, used to match dialogue shots to<br />

return each other, isn’t mixed into the dialogue track but kept<br />

separate.<br />

• Scene by scene. At the very least, checkerboard one scene against the<br />

next. It’s entirely possible to mix a whole scene onto one record track,<br />

and it makes sense as long as the scene is straightforward, with no<br />

great uncertainties, perspective changes, or production effects. But<br />

don’t put the next scene’s mix onto that track. Doing so will rob the<br />

mixer of the fi nal mix fl exibility he needs to adjust the level, EQ, or<br />

other processing of two adjacent scenes.<br />

• Foreground from background. Say you’re working on a movie about a<br />

garage band. In one scene, there’s foreground conversation between<br />

two band members while the drummer is banging away in the<br />

background. If you received separate tracks of the background drumming<br />

and the foreground conversation, keep them separate until the<br />

fi nal mix. Naturally, there’ll be drum sound on the boom covering the<br />

foreground chat, but if you keep the drum set’s dedicated microphone<br />

out of the dialogue until the last minute, the mixer will have greater<br />

control.<br />

Consider another example: Back in Chapter 11 we saw Hamlet and<br />

his mother arguing in her room with Polonius listening behind the<br />

curtain. Here you would print Hamlet and Gertrude onto two

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