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Dialogue Editing

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Check the Answer Print 305<br />

ing, go back to the “regular” session, the version of the fi nal Avid cut. Check<br />

each of the noted shots for any apparent sync differences between the Avid<br />

output and the answer print. If you fi nd any, let the production offi ce know.<br />

Normally, the supervising sound editor will want all editors to resync their<br />

edited tracks to the answer print so she can mix against that rather than the<br />

ugly Avid digital dumps. In this case, reopen your new “Save As” session<br />

and watch the answer print. You’ll probably need to “nip and tuck” the dialogue<br />

sync. You’ve been looking at an Avid digital dump over the course of<br />

your dialogue editing, so there are likely things in the shot that you’ve never<br />

seen before. Now that you have a much higher resolution image, you can<br />

clearly see the lips past that walrus moustache or the footstep on the dark<br />

marble fl oor.<br />

Keep track of what you offset: what you moved, how much, and in which<br />

direction. This information will tell the other editors what you did and<br />

prevent sound effects built on top of production sounds from getting gooey.<br />

Also check both ends of any region you move. You may have displaced the<br />

region enough to damage your transitions.<br />

Resyncing Tips<br />

Blindly syncing your session to a new cut will wear you down, and you’ll<br />

never be totally confi dent that you’re in sync. Sooner or later you’ll have to<br />

trust your eyes, ears, and gut to fi ne-tune the sync of a print, but don’t start<br />

there. Instead, use the countless landmarks a reel provides.<br />

When you get your fi rst Avid digital dump, and with every new video version<br />

thereafter, make a log of a few landmarks for each reel. The few minutes this<br />

takes will pay off when it comes time to resync to another version. Table 17-1<br />

describes the benchmarks I use.<br />

Armed with this information, you can quickly determine if the new version<br />

is behaving correctly and you’ll have a number of sync locations for calculating<br />

offsets. If this level of list making is too much, then always—at the very<br />

least—record the start mark, head sync pop, fi rst internal cut, and LFOA.<br />

Don’t start resyncing your session until you’ve measured the LFOA and<br />

calculated the reel length. If the old version and the new version aren’t the<br />

same length, there’s no point in continuing. 1 Something is terribly wrong and<br />

1 This is a good time to have a timecode/footage calculator. There are many good ones<br />

out there, and because the players change regularly, there’s no point in recommending one.<br />

Do a Web search for “TC calculator shareware” and you’ll be rewarded with many options.

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