05.01.2013 Views

Dialogue Editing

Dialogue Editing

Dialogue Editing

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

10 NO ONE WORKS IN A VACUUM<br />

standard of the fi lm industry. 8 Soon production sound was transferred to<br />

35 mm magnetic fi lm, mag stripe, which could be easily handled, coded,<br />

edited, and retransferred as needed. <strong>Dialogue</strong> and effects editors were now<br />

free to manipulate tracks as never before. During the mix, edited dialogue,<br />

effects and backgrounds, Foley, and music elements were combined and<br />

recorded onto yet more 35 mm magnetic fi lm (fullcoat). (This system continues<br />

today on fi lms edited mechanically.) With sound elements on mag, there<br />

was no real technical limit to the complexity of the sound design or even the<br />

number of tracks, although the cumulative hiss from the mag discouraged<br />

playing too many tracks at once. When Dolby noise reduction was introduced<br />

in 1975, even this limitation was surmounted.<br />

The system of recording on analogue tape, editing sound and picture on mag<br />

stripe, and mixing to fullcoat served the fi lm industry for more than 30 years.<br />

It was predictable, stable, and universal, and its hunger for labor kept apprentices<br />

and assistants—many of whom would be the next generation of editors—<br />

near the action. Then, once again, it all changed. Enter nonlinear picture<br />

editors and digital audio workstations.<br />

Now, for far less than the price of a car, you can have unrivaled editing,<br />

processing, and management power in a small computer. You can make<br />

changes over and over, painlessly creating alternate versions of your work.<br />

There’s no getting around the fact that the technology is massively better than<br />

it was a generation ago, which means that you’re much more empowered to<br />

make your own choices.<br />

Therein lies the problem. Digital audio workstations and the hugely altered<br />

workfl ow they bring about have turned sound editing on its head. What was<br />

once a well-understood, widely accepted process has been given a huge dose<br />

of democracy, if not anarchy. The way we work has changed in a revolutionary<br />

way, not just in a few evolutionary adjustments. Crews are smaller and<br />

roles are less defi ned, and even the basic workfl ow is no longer basic. The<br />

way you work now depends on where you live, plus a thousand other peculiar<br />

variables.<br />

Different Formats, Different Processes<br />

What makes for the present confusion is not that modern editing has been<br />

digitized but rather that the picture almost always has to be transferred to<br />

video, which has a different timebase from that of fi lm. Countless sample<br />

8 Audio Engineering Society (http://www.aes.org/aeshc/docs/audio.history.timeline.html).

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!