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Dialogue Editing

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220 DAMAGE REPAIR<br />

Reducing Ambient Noises<br />

Background noise is the bane of dialogue tracks. Location recordings are<br />

noisy, suffering from traffi c, air conditioning, generator and camera noises,<br />

and assorted rumbles. You’ve smoothed each scene so that shot transitions<br />

are bearable, but there’s still an overall unacceptable noise level. What can be<br />

done?<br />

Traditionally, noise reduction is done in the dialogue premix. You edit, the<br />

mixer mixes. Simple. However, as technology improves, plug-ins get cheaper<br />

and better, budgets degenerate, and mixes get shorter, you may fi nd yourself<br />

doing some noise reduction in your cutting room. It’s not necessarily a positive<br />

trend, but you should know how to deal with it.<br />

Noise reduction can miraculously save a scene. Or it can make your tracks<br />

sound like a cell phone. Here are the secrets to nursing your tracks through<br />

noise reduction:<br />

Talk to your supervising sound editor and mixer to come up with a<br />

plan. Stick to noise reduction processing, leaving normal EQ and<br />

dynamics for the dialogue premix.<br />

Make fully edited safety copies of all regions you’re going to process.<br />

Understand what each processor does.<br />

Get to know your noise problem so that you can intelligently attack it.<br />

Know when to stop.<br />

Getting Answers from the Supervising<br />

Sound Editor and Mixer<br />

Select representative samples of the noises throughout the fi lm. String them<br />

together so that your presentation will be as effi cient as possible, and note<br />

the timecodes of the original scenes in case you need to return to them for<br />

context. Discuss each noise problem with the mixer and supervising sound<br />

editor, and remember to ask the following questions:<br />

Can this problem be fi xed, or will the lines be rerecorded (ADR)?<br />

Who’ll fi x each line? For each problem, determine if the editor or the<br />

mixer will do the processing.<br />

What sorts of processing will be used?<br />

If you plan to use inserted plug-ins, what ones are available in the mix<br />

room and what DSP limitations and latencies will be encountered?<br />

Even an abbreviated version of a meeting like this will make for an enormously<br />

more productive mix. And you’ll avoid those damning looks from

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