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Dialogue Editing

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202 DAMAGE REPAIR<br />

program material (that is, the dialogue) while monitoring the removed noises,<br />

you’re damaging the original track and should back off. If you don’t have this<br />

monitoring option, you can listen to what you’ve removed by placing the<br />

de-clicked/de-crackled soundfi le on a track adjacent to the original region,<br />

syncing the two, and listening with one of the regions out of phase. If your<br />

sync and level are precisely aligned, you’ll hear only the removed sounds or<br />

distortion harmonics.<br />

De-crackling isn’t the fi rst line of defense against distortion or removing<br />

clothing rustle. You stand a much better chance of making a proper fi x if you<br />

go back to the original recordings and fi nd an alternate take, or just give up<br />

and loop the line. Even so, it’s good to have a bag of tricks to help you out of<br />

impossible situations. The result may not be glorious, but at times mediocre<br />

is better than nothing.<br />

Solving Dolly and Crane Noise Problems<br />

Dollies and cranes are a particularly ugly source of noises, which tend to<br />

go on much longer than run-of-the-mill ticks, clicks, and pops. A moving<br />

dolly can spread its evil across several lines of dialogue, so doing something<br />

to fi x such noises is much more complicated. Before giving up and<br />

calling the scene for ADR, try to reconstruct the damaged part of the scene<br />

from alternate takes, hoping that the noises don’t always fall on the same<br />

lines.<br />

Fixing a line ruined by dolly noise is no different from other fi xes that call<br />

on alternate takes. First fi nd valid alternates, then line them up under the<br />

damaged shot and fi nally piece together the outtakes to create a viable line.<br />

You have to know how to quickly and painlessly locate the other takes from<br />

that shot in order to fi nd alternate lines, more room tone options, and the<br />

comfort of knowing you’ve checked all possibilities.<br />

Alternate Takes<br />

Because life isn’t always fair, sooner or later you’ll run into noises within<br />

words. Then you’ll have to look through the dailies for alternate takes that<br />

convey the same energy and character as the original but without the unfortunate<br />

noise. At fi rst, going back for alternate takes seems a monumental task,<br />

so you invent all sorts of excuses not to do it. Once you realize that it’s a not<br />

lot of work, though, you’ll discover a huge new world of possibilities that<br />

make your editing not only more professional and effective but much more<br />

fun and rewarding.

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