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Dialogue Editing

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Fixing Noises 195<br />

Clothing We’ve seen how clothes rustling against a body mic can be a<br />

nuisance. Many other common clothing noises are just as bad and require a<br />

sharp mind and a keen ear.<br />

Inappropriate or annoying shoe sounds, whether footsteps or squeaks<br />

Corduroy pants or jackets, which often make a rustle when moving<br />

Anything made of plastic<br />

Coins and keys<br />

Large earrings and bangles<br />

Actors and Microphones You’ll inevitably encounter places in the track<br />

where the actor sounds a plosive consonant, such as a P or B or the equivalent,<br />

in whatever language you’re working in. There’s no point getting into why<br />

this happens; your job is to fi x it. Usually, you’ll have to replace that section<br />

of the contaminated word, but there are some fi ltering tricks that may work.<br />

Fixing Noises<br />

Once you’ve trained yourself to listen for the countless rattles, pops, clicks,<br />

and snorts squatting in your tracks, the next step is to decide what to do with<br />

them. There are two basic editorial tools for removing unwanted noises: room<br />

tone fi ll and replacement. Noises falling between words or action can almost<br />

always be removed by fi lling with appropriate room tone, whereas noises<br />

falling on top of words or actions, or even just before or after dialogue, require<br />

searching through alternate material to fi nd appropriate replacements.<br />

Let’s look at these two techniques, remembering that there are many ways of<br />

fi xing noises and as many opinions as there are editors. With time you’ll<br />

settle into your own way of working, synthesizing all of the techniques and<br />

creating your own private stockpile.<br />

Room Tone Fill<br />

Small electrical clicks, individual clothing–mic collisions, lip smacks, and the<br />

like, are easily removed with room tone, but only between words, not within<br />

them (or only rarely within them). (See Figure 12-1.) Here’s what you do to<br />

remove these tiny noises:<br />

When you hear the unwanted noise, stop and note its whereabouts on<br />

the timeline.<br />

Use a scrub tool to localize the noise. Set your workstation preferences<br />

so that the insertion point will “drop” wherever you stop scrubbing, so

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