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Dialogue Editing

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Evaluating Noises 191<br />

Dollies and Cranes<br />

Dolly noise is easy to spot since dollies and cranes don’t make noise when<br />

they’re not moving. It’s simple: When the camera moves, listen for weird<br />

sounds—for example:<br />

Gentle rolling, often accompanied by light creaking and groaning.<br />

One or more pairs of feet pushing the dolly.<br />

Quiet metallic popping or ringing, indicating fl exing dolly track rails<br />

as the heavy dolly/camera/camera operator combination crosses over<br />

them. The tracks are made of metal, so this fl exing resembles the<br />

sound of an aluminum baseball bat striking a ball. Occasionally you’ll<br />

hear this bat sound even when the dolly isn’t moving. It might come<br />

from the track settling after the dolly passes over it or from a crew<br />

member lightly bumping the track.<br />

Too Many Feet<br />

Unnecessary footsteps are easy to hear but hard to notice. When you fi rst<br />

listen to a scene involving two characters walking on a gravel driveway, all<br />

seems normal. You hear dialogue and some footsteps. But something inside<br />

tells you to study this shot more closely and check for problems. Ask yourself<br />

how many pairs of feet you hear. If it’s more than two (which is likely),<br />

you have a problem. Picture how the shot was made and you’ll understand<br />

where all the noise comes from. How many people were involved? Let’s<br />

see: two actors, one camera operator, one assistant camera operator, one<br />

boom operator, one location mixer (probably), one cable runner (probably),<br />

one continuity person, one director. That’s a lot of feet. But because you<br />

expect to hear some feet in the moving shot, you initially overlook the<br />

problem.<br />

As with dolly noise, be on the lookout for a moving camera—in this case<br />

handheld; that’s where so many noise problems breed. Find out how the<br />

footsteps interfere with the scene by replacing a section of dialogue from<br />

alternate takes or wild sound (discussed in later sections), noting any<br />

improvement. It’s likely that the scene will be more intimate and have a<br />

greater impact after you remove the rest of the crew’s feet from the<br />

track.<br />

Fortunately, a good location recordist will spot the trouble in the fi eld and<br />

provide you with workable wild lines, and perhaps even wild footsteps, to<br />

fi ll in the gaps. Otherwise, you’ll have to loop the shot.

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