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Dialogue Editing

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162 NOW, THE ACTUAL EDITING<br />

Figure 10-31 A typical two-radio microphone overlap. In the highlighted section,<br />

the top (left) track interrupts the bottom track. Outside the highlight, only one<br />

track is “on-mic” and the other can be eliminated. During the overlap, both<br />

characters are talking, which means that their lines are contaminated during<br />

the overlap and probably have to replaced.<br />

Figure 10-32 Both sides of the overlap have been repaired. A new beginning<br />

(67-128-2, left) replaced the damaged attack on the top track, and a clean ending<br />

(67-128-7, right) replaced the corrupted end of the bottom track.<br />

scene loses its footing. Matters are made worse in “cutty” scenes, since the<br />

frequent cuts are constantly reminding the ear of tone mismatches. This is a<br />

common situation when editing a scene with a boom and one or more radio<br />

mics, but two radio mics can also result in the same problem.<br />

Figure 10-33 shows a classic scheme for cutting between strongly mismatched<br />

shots. Room tone fi lls are edited for each angle and kept separate from the<br />

shots. This gives great fl exibility, but may prove to be too much work. When<br />

one shot’s room tone is much louder than the other’s, try fi rst fi lling the<br />

heavier track (usually the boom) with room tone and fading in and out on<br />

the quieter track.

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