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Dialogue Editing

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134 NOW, THE ACTUAL EDITING<br />

Figure 10-4 As you begin to split a scene, the most sensible place to start is by<br />

shot. In this example, scene 71, all of the regions from shot (or “slate”) 206 go to<br />

Dial A, regions from shot 209 go to Dial B, and so forth. The sequence is a matter<br />

of taste, but many editors place the fi rst shot to appear in a scene onto the fi rst<br />

track used in that scene.<br />

Additional Splits<br />

At times you’ll want to split your tracks beyond the basic shot-of-origin mode.<br />

Perspective cuts, telephone conversations, problematic noises, or places where<br />

you want extra focus are just a few of the reasons to do this. If, for example,<br />

the picture editor used three different takes of Edmund’s close-up, two of<br />

which have the same room tone and another that suffers from a lowfrequency<br />

rumble, you should split the rumble-infested take onto its own<br />

track. After all, it will unquestionably need special processing because of the<br />

noise, and it will likely benefi t from longer room tone transitions.<br />

Don’t be shy about splitting; tracks are cheap. In general, splitting is better<br />

than not splitting, but thoughtless or unnecessary splitting creates more<br />

problems than it solves. Talk to your rerecording mixer about how many<br />

tracks you can use, and how detailed he wants the splits to be.<br />

Unnecessary Inserts<br />

Just because the picture editor gives you a shot, you don’t have to use it. If,<br />

while talking to Fanny, Edmund (32B) takes a thoughtful pause and the

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