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126 GETTING STARTED ON DIALOGUE EDITING<br />

Table 9-2 Common Abbreviations in Sound Reports<br />

Abbreviation Term Description<br />

WS Wild sound Any nonsync recording, including location sound<br />

effects, room tone, and atmospheres. It also<br />

includes dialogue retakes from shots where the<br />

sync sound was botched or impossible to record<br />

and lines not recorded with the original sync<br />

recording such as extra breathing and off-camera<br />

voices of principal actors.<br />

WT Wild track Also wild sound. I prefer WT for dialogue and WS<br />

for nonvocal sounds such as location sound<br />

effects. Use WT if WS might be mistaken for<br />

“wide shot.”<br />

Wild Wild recording Also wild sound. “Wild” is the broadest description<br />

of non-sync recordings.<br />

RT Room tone Used to fi ll holes in the track, aid in shot transitions,<br />

and prepare tracks for ADR; not the same as a<br />

background/atmosphere.<br />

Atmo or BG Atmosphere or A recording (usually stereo) made at or near the<br />

background shooting location that the effects or background<br />

editors use to build a “soup” of tracks to describe<br />

the time, place, or season, and to affect the mood<br />

of the scene. Don’t confuse with room tone.<br />

GT Guide track A track for reference only, not for actual use because<br />

of unwanted background noise or other problems.<br />

Also used on music “playback” scenes, where a<br />

mic was open on the set to record stage sounds<br />

that may be useful when syncing the music.<br />

PFX Production On-set sound effects recordings.<br />

sound effect<br />

Making a Printout of Wild Sound<br />

Most workstations allow you to make a text fi le of the contents of a session,<br />

which can be very useful for quickly creating a list of your project’s wild<br />

sounds. The process varies by workstation, but once you create a text fi le<br />

you’ll almost certainly have to do some editing to remove unwanted details<br />

and organize the information in a manner that makes sense for you. You can<br />

use a spreadsheet or word-processing program for this clean-up process.<br />

Figure 9-9 is an example of a wild sound list for a very simple fi lm. Keep<br />

something like it handy while editing.<br />

By now you may be wondering, “Why go to all the trouble of loading the<br />

wild sound and creating a list before you know if you’ll need it?” After all,<br />

you may well get through a scene not using it at all. You’ll fi x the bad lines

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