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Dialogue Editing

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Wild Sound 123<br />

Finding Wild Sound<br />

Wild sound is captured whenever the opportunity arises, so it’s not neatly<br />

organized in one section of the recordings. To fi nd wild sound, you fi rst have<br />

to learn to read a sound report, the log of sounds recorded during the shoot.<br />

There are many kinds of sound reports, depending on the recording format,<br />

the source of the paperwork, and the temperament of the location mixer.<br />

Some are still small enough to fi t inside the box of a ¼-inch Nagra tape.<br />

Historically, these were in triplicate: one copy for the sound transfer lab, one<br />

for the production offi ce, and one that would live in the box. Nowadays the<br />

forms are bigger because few people record on Nagras. (There’s no way you<br />

can get enough meaningful information onto a form that will fi t into a DAT<br />

case.)<br />

Figure 9-7 is a classic example of a report for small 2-track recordings. It’s<br />

pretty simple, yet it provides all the vital information. The location mixer fi lls<br />

in scene, take, and DAT ID number for each shot, along with useful mic<br />

information in the COMMENT fi eld. “Left: boom, right: radio mic mix” would<br />

be a typical statement. Assume the information is the same on subsequent<br />

shots until another statement supersedes it. There may also be notes such as<br />

“plane over last half” or GT (guide track, which means that the recording isn’t<br />

good enough for use in the fi nal track but can be used when you loop the<br />

shot or replace it with wild dialogue). Figure 9-8 shows another kind of sound<br />

report designed for use with 4-track hard-disk recorders.<br />

When you begin a project, you don’t know anything about the sounds you’ll<br />

be working with. Collecting wild sound before you start to edit will save you<br />

grief later, and it’s an effi cient way to get to know the raw material of the<br />

fi lm. As you dig through the tapes, you’ll inevitably learn things about the<br />

shoot, the location mixer, the director, and the issues facing the fi lm’s<br />

sound.<br />

Since at this point you won’t have the time or the patience to listen to every<br />

take on each tape, use the sound reports to locate material that interests you.<br />

Be on the lookout for notes or abbreviations that point you to wild sound.<br />

(See Table 9-2.)<br />

Look carefully at your sound reports and locate any notes like those in the<br />

table. With the exception of guide tracks, all of these wild sounds should be<br />

recorded into a workstation session called “Wild Sound.” Make sure you<br />

name each recorded wild sound, using a logical, consistent, searchable<br />

naming scheme. You should include the scene name associated with the<br />

recording.

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