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Dialogue Editing

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Eliminating Unnecessary Mono Regions 111<br />

If a 1-reel session is damaged or corrupted, it’s less catastrophic than<br />

when a 6-reeler is wrecked.<br />

The horizontal scroll bar has much better resolution in short sessions.<br />

A version change in one reel is easier to deal with than it would be in<br />

a composite session. You can modify the affected reel, change its name<br />

to refl ect the version number change, and nothing else is affected.<br />

Some workstations give you a limited number of memory locater<br />

markers, useful tools for marking scene boundaries, perspective cuts,<br />

and the like. Older Pro Tools, for example, give you 200 memory<br />

markers per session, which is seldom enough for an entire fi lm but<br />

typically adequate for a reel of dialogue.<br />

Eliminating Unnecessary Mono Regions<br />

When recording to tape, many location mixers will print onto two channels,<br />

whether mono shots recorded with one boom microphone or split tracks<br />

(such as a boom on one channel and a radio microphone mix on the other).<br />

(See Figure 9-3.) The result: Almost all of your sound from the OMF or autoassembly<br />

will come to you in the form of pairs. Sometimes a pair contains<br />

two different signals, but often it contains two identical tracks.<br />

Before you start editing, fi nd these dual mono tracks and delete one side of<br />

the pair. The duplicate does you no good whatsoever and can cause all sorts<br />

of trouble, including the following.<br />

Figure 9-3 A dual mono event (left) and a split track event.

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