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Dialogue Editing

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Setting Up Your <strong>Editing</strong> Workspace 107<br />

tracks inactive and hide them. Delete the picture editor’s volume and pan<br />

automation, as they make room tone editing next to impossible. Keep all<br />

picture cutting automation in the hidden copy of the OMF, and you’ll have a<br />

convenient reference when you can’t fi gure out what the picture editor was<br />

thinking.<br />

If you’re on an insanely quick job, say a 45-minute documentary with only<br />

two days for production sound editing, you may choose to keep the picture<br />

editor’s automation and just “make it nice.” I never do this because I still fi nd<br />

it faster to start from scratch, but all’s fair in love and war and guerilla sound<br />

editing. It’s up to you.<br />

Labeling Your Tracks<br />

Each track must be named. This ought to be pretty obvious, but even the most<br />

obvious things in life often need to be said a few times. Of course, labeling<br />

your tracks means deciding how you want to organize your work, and this<br />

involves understanding the complexity of the fi lm, the capacity of the rerecording<br />

mixing desk and rerecording mixer’s preferences, and the habits of<br />

your supervising sound editor. Busy fi lms or fi lms with lots of perspective<br />

cuts need more tracks; action fi lms need extra PFX tracks; poorly organized<br />

OMFs mandate more “junk” tracks. Table 9-1 shows the standard dialogue<br />

template for small fi lms.<br />

Some people like to use letters to name tracks. Others prefer numbers. I like<br />

letters for tracks that will make it to the dialogue premix (e.g., dialogue, ADR,<br />

PFX, X) and numbers for tracks I created just for my convenience (junk, work,<br />

etc.). As long as your rerecording mixer is content, it really doesn’t matter<br />

which you use.<br />

Work and Junk Tracks<br />

Some workstations, like the SonicStudio, allow you to work on several timelines<br />

at once and to have numerous open sessions. Most DAWs, however,<br />

present all of your work on one timeline, as though you’re working on a piece<br />

of multitrack recording tape. One of the downsides of a single timeline, as in<br />

Pro Tools, is that you don’t have a “safe” area to work in without worrying<br />

about damaging your session. That’s why I always create several extra tracks<br />

where nothing of value lives.<br />

It’s here, on the “work” tracks that I open long fi les with no worry that I’ll<br />

cover up another region well offscreen. (The danger is not that you’ll delete<br />

a region that you can see—after all, if you’re paying attention, you’ll see it.

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