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Dialogue Editing

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Setting Up Your <strong>Editing</strong> Workspace 105<br />

assembly on the right or left, but always do it the same way so that<br />

you don’t have to think about it. I always put the reference on the left.<br />

Play one auto-assembly region and the guide track together. Adjust the<br />

volumes so that left and right are equal. If the sync offset is big, it will<br />

be pretty clear if the auto-assembly region is late or early. Sometimes<br />

small sync differences are hard to hear when played in a “pannedout”<br />

manner. In this case, listen to the stereo image. If the autoassembly<br />

is on the right and the stereo image is “pulling” to the right,<br />

then the auto-assembly region is early. When sync differences are very<br />

slight, you tend to favor the earlier signal, perceiving it as louder. 3<br />

Nudge the auto-assembly region until the sound is centered in the<br />

stereo fi eld and you hear the phasing sound that indicates sync.<br />

If you’re using an external mixer to monitor, pan the two channels to<br />

center and listen for absolute phasing.<br />

Repeat this process for all regions.<br />

Setting Up Your <strong>Editing</strong> Workspace<br />

Once you have an in-sync OMF and auto-assembly, choose the one you want<br />

to use for your edit. Odds are you’ll pick the auto-assembly as it will probably<br />

sound a bit better. If so, make the OMF tracks inactive and hide them; then<br />

copy the auto-assembly tracks, and make them inactive and hide them. (See<br />

Figure 9-1.)<br />

Why go to such trouble? What will these copies buy you? The OMF copy,<br />

even if you don’t use its sounds, is a useful reference. Fades, temporary sound<br />

effects and music, and volume automation are all intact and will help<br />

you understand what the picture editor was trying to accomplish. Plus, nontimecoded<br />

material, such as “edit room ADR,” will be in the OMF but probably<br />

won’t show up in the auto-assembly. When you start editing a scene,<br />

listen to the OMF tracks to get into the editor’s head. Then you can go back<br />

to the virgin auto-assembly tracks with a good idea of the editor’s artistic<br />

and storytelling hopes for the scene.<br />

The copy of the auto-assembly will come in handy if you inadvertently offset<br />

or delete a region. Just unhide the track and copy the missing region into<br />

your dialogue tracks in sync. You can also use these unaltered regions as<br />

guides if you need to conform your edit to a new picture version. Unlike your<br />

elegantly overlapping edited sounds, these virgin regions have the same start<br />

3 This phenomenon is called the “Haas effect” or “precedence effect” and is used in<br />

many psychoacoustic processors and algorithms.

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