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Dialogue Editing

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The Edit Decision List 59<br />

The Edit Decision List<br />

As a dialogue editor you can’t get away from edit decision lists (EDLs). When<br />

you auto-assemble, recreating the picture editor’s cuts from DAT or other<br />

linear sources, you have to understand and be able to manipulate EDLs. The<br />

same goes if you’re using fi le-linking programs such as Titan to access all<br />

recorded channels of a track that was edited in the Avid using only a mono<br />

mixdown. Even the most basic dialogue editing skills—fi nding and using alter -<br />

nate takes to lose noises, improve acting, or resurrect wide, off-microphone<br />

shots from their watery graves—require that you know your way around<br />

an EDL.<br />

Dissecting an EDL<br />

The industry-standard CMX3600 EDL (see Figure 5-2) isn’t the least bit diffi -<br />

cult to learn, it’s just humorless and terribly monotonous. Plus, as a means of<br />

describing edit information so that one machine can understand another, it<br />

couldn’t be more ill-suited: It’s very data frugal, and parts of its information,<br />

such as channel mapping, are amusingly cryptic. Fortunately, the CMX3600<br />

won’t be around much longer, as the AAF Association is developing a new<br />

format. For now, though, you can’t escape it.<br />

Even though picture editors regularly cut to eight or more audio tracks, the<br />

CMX3600 format can describe only four at a time. Films edited with more<br />

than that require multiple EDLs, each representing a 4-track group. The EDL<br />

in Figure 5-2 refl ects tracks 1 through 4 of a 12-track edit on a Final Cut<br />

Pro.<br />

An EDL Event Let’s look at one event from an EDL. Learn one line and<br />

you’ve got the whole thing.<br />

003 DVD09 AA C 13:38:11:02 13:38:12:23 02:00:24:06 02:00:26:02<br />

* TO CLIP NAME: 24-07 OF 7 ANNOUNCED 6 JORDAN BORDER T131 MERGED<br />

* COMMENT: 08-02-04<br />

The top line describes the source of the audio (it could just as easily be video)<br />

and its original timecode, plus its location in the edited fi lm. The comment<br />

lines (indicated by asterisks) give the scene and take as well as other notes<br />

from the picture department. Table 5-1 provides details on these and other<br />

fi elds in this event.<br />

In Figure 5-2 the title of the project is on the top header line. Beneath the title,<br />

you may see FCM (“frame count mode,” meaning the way the EDL counts the<br />

number of frames in a second) followed by NON DROP FRAME or DROP FRAME

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