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Intelligent Tutoring Systems for Ill-Defined Domains - Philippe ...

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John: By telling your mum, do you think this makes you a good son?<br />

Yes<br />

John: What If Gina’s was not your sister; will this make a difference in your decision?<br />

No<br />

John: Do you think by telling your mum you betrayed your sister’s trust?<br />

No<br />

The dialogue continues this way, at the same time the student model is updated after<br />

each answer, but it is not used until the whole dilemma finishes and then it is used by<br />

the pedagogical model to decide the next appropriate dilemma.<br />

The main challenge at this stage is the feedback which is not possible to be in the<br />

<strong>for</strong>m of “your answer is right” and “your answer is wrong”. As we discussed be<strong>for</strong>e<br />

the narrative environment offers the chance <strong>for</strong> the feedback to be tailored within the<br />

context of the story. So the consequences of the student’s interactions with the<br />

teaching moment are implicitly the kind of feedback needed in this educational<br />

domain. The system is able to present the student with one of the possible outcomes<br />

<strong>for</strong> this dilemma. For example, the above situation will end with the sister Gina upset<br />

with the student and the mother being upset from the daughter and the daughter being<br />

grounded. If the student chooses not to tell their mother, a guilty feeling will<br />

accompany him and/or he may choose to advise the little sister not to repeat such an<br />

action again. Through this experience the student will get the chance to reason more<br />

deeply about those dilemmas and see what outcome satisfies him most. We intend to<br />

extend the student model to include student beliefs that are updated through his<br />

interaction with the system. These beliefs will help to evaluate what the students have<br />

learnt from the activity.<br />

6 Remarks and future work<br />

Interactive Narrative and <strong>Intelligent</strong> <strong>Tutoring</strong> 20<br />

In this paper we proposed an adaptive educational interactive narrative system. The<br />

system is mainly a narrative-based system that incorporates intelligent tutoring. The<br />

system is able to monitor the student’s actions and provide personalized teaching and<br />

feedback. The system uses Kohlberg’s moral dilemmas as part of its domain. An<br />

important issue is the agency of the student within the learning environment. We<br />

proposed a technique that offers two types of agencies; a full and complete agency<br />

outside the teaching moments and semi-controlled agency inside the teaching<br />

moments.<br />

As the next step in this research, we plan to evaluate AEINS internally and<br />

externally. The internal evaluation will assess the inner workings of the intelligent<br />

interactive narrative, i.e., it will check that the system is capable of offering a<br />

continuous coherent story with the inclusion of the suitable teaching moments<br />

according to the individual student/player. We intend to do external evaluation in the<br />

near future via a user study with respect to the following two hypotheses: (1) Students<br />

feel that an adaptive story is more engaging than a fixed story. (2) Students gain a

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