worth importing? - Defunct Games
worth importing? - Defunct Games
worth importing? - Defunct Games
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Import Review by Wanderer<br />
Hey, this has arcade-perfect Darius Gaiden on it.<br />
Now that the shmup fans have run off to import this sucker, the rest of<br />
us can talk. For them, this is a must-buy; the rest of you will take some<br />
convincing.<br />
Taito Memories Vol. 1 represents twenty-seven years of Taito’s history,<br />
with twenty-five games ranging from 1978’s Space Invaders to 1997’s<br />
Puchi Carat. Each of the games has a date attached, so you can go<br />
through each title and see how both Taito and arcade games in general<br />
evolved over the years, from beeping sprites in the ‘70s and ‘80s to<br />
screaming anime girls and falling-block puzzles in the ‘90s.<br />
It’s bizarre to see Lunar Rescue and Elevator Action II on the same disc,<br />
and realize that they’re two points on a line. It isn’t a straight line, of<br />
course, but it’s still a line.<br />
I hadn’t heard of a lot of these games before I started, but there’s<br />
something for everyone here, from Japanese baseball (Aa Eikou No<br />
Koushien) to sidescrolling platformers (Bonze Adventure) to inscrutably<br />
Japanese action games like Pu-Li-Ru-La. The latter is deeply weird;<br />
imagine Harry Potter meets “FLCL” meets Konami’s The Simpsons arcade<br />
game. You’re a little kid in a gloriously hand-drawn 2D world, who<br />
goes around fighting robots and transforming them into cute animals<br />
with your magic wand. Then the guy with the giant nose shows up and<br />
I start wondering if I’m hallucinating this.<br />
If you like old-school beat-’em-ups, there’s Growl (where Not Indiana<br />
Jones Really and his biker friends beat up Nazi poachers) and Lightbringer<br />
(a.k.a. Dungeon Magic), which is what happens when Mike Haggar<br />
gets to be the Dungeon Master. If you’re more of a servant of the<br />
classics, you could go for one of the three versions of Space Invaders on<br />
the disc, which is admittedly overkill, or Lunar Rescue.<br />
Puzzle Fighter fans will want to check out Cleopatra Fortune, which may<br />
be the most perversely addictive<br />
game in the collection. You’ve<br />
got to surround falling gems with<br />
blocks to make them disappear,<br />
which gets more complicated<br />
as you go and as more types of<br />
blocks appear. I have had to stop<br />
writing this paragraph three times<br />
in order to go play more of this,<br />
because I am a Columns addict<br />
from way back and this has some<br />
of that flavor.<br />
The big names on the disc are Darius Gaiden, one of the most beloved<br />
shooters in existence; the equally great Elevator Action II; and, of<br />
course, the arcade version of Bubble Bobble.<br />
THE GAMES<br />
Aa Eikou No Koushien<br />
Alpine Ski<br />
Bubble Bobble (locked)<br />
Cameltry (locked)<br />
Cleopatra Fortune<br />
Darius Gaiden<br />
Don Doko Don<br />
Elevator Action Returns (US: Elevator Action II)<br />
The Fairyland Story<br />
Flipull<br />
Grid Seeker: Project Storm Hammer<br />
Jigoku Meguri (US: Bonze Adventure)<br />
Kiki Kaikai (locked; bootlegged as Knight Boy in the US)<br />
Kuri Kinton<br />
Lightbringer (US: Dungeon Magic)<br />
Lunar Rescue<br />
Majestic Twelve (US: Super Space Invaders ‘91)<br />
Metal Black (locked)<br />
Pu-Li-Ru-La<br />
Puchi Carat<br />
Rastan Saga<br />
Runark (US: Growl)<br />
Space Invaders<br />
Space Invaders DX<br />
Syvalion (locked)<br />
TAITO<br />
LEGENDS?<br />
We hit some confusion while we were writing this up. As it<br />
turns out, not only is there a second volume of Taito Memories<br />
coming out shortly in Japan, but Empire Interactive is<br />
working on a compilation for the PS2 called Taito Legends.<br />
The latter disc, thankfully, is coming to the U.S. and Europe,<br />
although no release date has been announced. Here’s an<br />
unofficial list of the games that’ll be included:<br />
Aqua Jack<br />
Battle Shark<br />
Bubble Bobble<br />
Bubble Symphony<br />
Colony 7<br />
Continental Circus<br />
Darius Gaiden<br />
Double Axle<br />
Dungeon Magic<br />
Electric YoYo<br />
Elevator Action<br />
Exzisus<br />
Gladiator<br />
Great Swordsman<br />
Jungle Hunt<br />
New Zealand Story<br />
Ninja Kids<br />
Operation Thunderbolt<br />
This is also where the problems<br />
start.<br />
One of the weirder things<br />
about this collection is that<br />
five of the games — Bubble<br />
Bobble, Cameltry, Metal Black,<br />
Syvalion, and Kiki Kaikai (this<br />
one was the basis for the<br />
Pocky & Rocky series in the<br />
US) — are initially locked. As<br />
near as we can tell, they’re set<br />
to release gradually as you play the other games in the collection,<br />
with the first of them appearing after two and a half hours.<br />
This is bizarre, and since Bubble Bobble’s one of the locked games,<br />
it’s also a pain in the ass. You can almost make do with The Fairyland<br />
Story and Don Doko Don, but it’s hard, man. It’s decaf when you<br />
want espresso.<br />
Because one of the greatest<br />
reasons to have the disc has<br />
to be unlocked, Taito Memories<br />
vol. 1 goes from a musthave<br />
disc to one that’s simply<br />
highly recommended. It’s not<br />
exactly a chore to unlock the<br />
games — however will I put<br />
up with playing several hours<br />
of Darius Gaiden and Elevator<br />
Action II? — but it’s a pretty<br />
glaring flaw in what’s otherwise<br />
a really solid collection.<br />
Operation Wolf<br />
Phoenix<br />
Plotting (AKA Flipull)<br />
Plump Pop<br />
Pop ‘N’ Pop<br />
Rainbow Islands<br />
Rastan<br />
Rayforce<br />
Scramble Formation<br />
Sea Fighter Poseidon<br />
Space Gun<br />
Space Invaders<br />
Space Invaders Part II<br />
Super Qix<br />
ThunderFox<br />
Tube It<br />
Volfied<br />
Zoo Keeper<br />
4 of 5<br />
76_JAPAN_TAITO MEMORIES VOL. 1 HARDCORE GAMER MAGAZINE_VOLUME 1_ISSUE 4_A pr0nLESS PUBLICATION<br />
HARDCORE GAMER MAGAZINE_VOLUME 1_ISSUE 4_A pr0nLESS PUBLICATION<br />
TAITO MEMORIES VOL. 1_JAPAN_77