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worth importing? - Defunct Games

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When a nasty situation arises in a galaxy near you, who<br />

can you look to for help these days? The DNA Integrated<br />

Cybernetic Enterprises, that’s who!<br />

Based on the popular kids’ cartoon of the same name, DICE the<br />

video game brings home the excitement of the hit TV show in<br />

mission-based singleplayer fashion. Select from a number of playable<br />

DICE characters and experience the raw power of each member’s<br />

individual Dinobreaker: giant robotic dinosaurs, armed to the gills with<br />

customizable weapons, that can also transform into super-charged<br />

vehicles. Battles can be fought from both inside the friendly confines<br />

of a Dinobreaker, or on the outside where hand-to-hand combat skills<br />

reign supreme.<br />

Between missions, players will have access to their garage where<br />

collected scrap metal can be used towards upgraded Dinobreaker parts<br />

and bots. A One-on-one fighting mode is also available in-between<br />

missions for 1-2 players.<br />

20_PREVIEW_DICE<br />

With loads of unlockable content such as<br />

hidden characters, weapons, fighting<br />

arenas, and two never-beforeseen<br />

Dinobreakers created<br />

specifically for the game,<br />

DICE is looking to fill<br />

that dinosaurshaped<br />

void<br />

for kids this<br />

September.<br />

Preview by Shoegazer<br />

Publisher : Bandai<br />

Developer : Natsume<br />

Release Date : September ‘05<br />

Genre(s) : Action, Shooter, Children<br />

Category : Sci-Fi, Animation<br />

# of players : 1 – 2<br />

Publisher : Atari<br />

Developer : Quantic Dream<br />

Release Date : 9/9/2005<br />

Genre(s) : Adventure<br />

Category : Mystery, Cinematic<br />

# of players : 1<br />

In one half of Indigo Prophecy, you’re Lucas<br />

Kane. To find out why you went into a<br />

trance and killed a man, you have to outrun<br />

the NYPD. In the other half, you’re police<br />

detectives Carla Valenti and Tyler Miles,<br />

who’re trying to solve the murder Lucas<br />

committed.<br />

Playing Indigo Prophecy is a constant process<br />

of trying to outwit yourself. You can call it an<br />

adventure game, but it’s hard to define so simply.<br />

It’s more like an interactive David Lynch movie,<br />

both atmospheric and surreal, where every choice<br />

you make legitimately changes what’ll<br />

happen next.<br />

In a given environment, you can interact<br />

with almost anything you can see, using<br />

experimentation, exploration, and the occasional<br />

minigame to change the story. For instance, in the<br />

first chapter, Lucas has to clean up the scene of<br />

his murder. How well you do that will determine<br />

whether Carla and Tyler can find you in the<br />

chapters to come.<br />

It’s decidedly bizarre, but Indigo Prophecy both<br />

looks and feels genuinely innovative. If nothing<br />

else, it’s something new, and we don’t see enough<br />

of that.<br />

Preview by Wanderer<br />

HARDCORE GAMER MAGAZINE_VOLUME 1_ISSUE 4_A pr0nLESS PUBLICATION HARDCORE GAMER MAGAZINE_VOLUME 1_ISSUE 4_A pr0nLESS PUBLICATION<br />

INDIGO PROPHECY_PREVIEW_21

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