BFG Armada - Games Workshop
BFG Armada - Games Workshop
BFG Armada - Games Workshop
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APPENDIX II: OTHER VESSELS<br />
Q-SHIPS, ARMED FREIGHTERS & ESCORT CARRIERS<br />
These might be interesting additions to a Convoy scenario. You may<br />
replace regular freighters with these ships on a one-for-one basis, paying<br />
the points cost of the ship out of your own allowance; for example, if I<br />
had eight freighters, I could replace four of them with armed freighters<br />
and pay eighty points, or replace them all with armed freighters and pay<br />
160 points.<br />
APPENIDICES<br />
Most vessels in a fleet will be chosen from a fleet list, and will be specifically to tailored to the fleet of an individual<br />
race. However, there are some vessels which are employed by almost all races – most commonly the smaller<br />
support and transport vessels which might be linked to a specific scenario. In most cases, such ships are fairly<br />
universal across the different races, and so a single profile and set of rules is useable by any fleet. The following<br />
pages include entries for a number of additional vessels which you can use in this manner.<br />
HEAVY TRANSPORTS<br />
If you want to use heavy transports just swap two ordinary transports for each<br />
heavy transport. Up to a third of the transports in your fleet may be heavy<br />
transports. You can convert heavy transports from old Spacefleet models, or<br />
for the more ambitious you can scratch build them using standard Imperial<br />
transports as a guide. Forge World also offer a variety of resin transport ship<br />
models, which may be suitable for use as heavy transports.<br />
ESCORT CARRIERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 pts<br />
Special Rules: Escort carriers do not count as freighters for victory<br />
conditions. They make “Reload Ordnance” checks at -1 Ld.<br />
Freighter hulls were often converted to “escort carriers” installing fighter<br />
support equipment into their cramped cargo bays to launch out the<br />
cargo doors. The difficult conditions meant that accidents abounded, and<br />
few squadrons of craft could be carried in any case.<br />
TYPE/HITS SPEED TURNS SHIELDS ARMOUR TURRETS<br />
Escort/1 15cm 45° 1 5+ 2<br />
ARMAMENT RANGE/SPEED FIREPOWER/STR FIRE ARC<br />
Starboard Launch Bay Fighters: 30cm<br />
Bombers: 20cm<br />
1 -<br />
Port Launch Bay Fighters: 30cm<br />
Bombers: 20cm<br />
1 -<br />
Dorsal Weapons Batteries 15cm 2 Front/Left/Right<br />
159<br />
ARMADA