BFG Armada - Games Workshop
BFG Armada - Games Workshop
BFG Armada - Games Workshop
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ABADDON’S 13 TH BLACK CRUSADE<br />
SCENARIO ONE: CHANCE ENCOUNTER<br />
A Chaos fleet led by the Planet Killer heads towards the Cadia system to join Typhus and his Plague Fleet. Imperial forces on patrol detect<br />
the fleet and quickly change course. Their only option is to stop or at least stall this advancing Chaos fleet before they can join the main<br />
warfleet around Cadia. Will the Imperial forces succeed in buying some precious time, or will these brave souls join the long list of those<br />
crushed under the might of Chaos?<br />
FORCES<br />
The Chaos fleet includes the Planet Killer, a Devastation class cruiser, a<br />
Slaughter class cruiser, and a squadron of three Iconoclast destroyers. The<br />
Planet Killer is commanded by a Chaos Warmaster (LD9) with three rerolls.<br />
The Imperial fleet includes a Mars class battlecruiser, one Tyrant class<br />
cruiser, one Gothic class cruiser and a squadron of four Cobra class<br />
destroyers. The Mars class battlecruiser is commended by an Admiral (LD9)<br />
with two re-rolls.<br />
BATTLEZONE<br />
Set up a 6’ (180 cm) x 4’ (120 cm) table with whatever celestial terrain you<br />
wish for the scenario.<br />
SET-UP<br />
1) The Chaos player first places the Planet Killer on the centre line of his<br />
long table edge 10cm in from the edge.<br />
2) Players then alternate placing a single cruiser or squadron of escorts<br />
within their deployment zone up to 30 cm from the table edge until all<br />
models have been placed. (See map for deployment zones.)<br />
FIRST TURN<br />
The Imperial fleet may choose whether to go first or second.<br />
GAME LENGTH<br />
The game lasts six turns.<br />
VICTORY CONDITIONS<br />
All the Imperial forces can hope to do is slow the Chaos fleet and buy time<br />
for Cadia's defenders. If the Planet Killer is destroyed, it will be a major<br />
victory for the Imperial forces. If the Planet Killer is crippled, then it will be<br />
a minor victory for the Imperial fleet.<br />
If the Planet Killer and one other Chaos capital ship make it off the<br />
opposite table edge, the game will end with a Chaos victory (unless the<br />
Planet Killer is crippled).<br />
30 cm<br />
30 cm<br />
147<br />
ARMADA