BFG Armada - Games Workshop
BFG Armada - Games Workshop
BFG Armada - Games Workshop
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M Keynes<br />
M Rogan<br />
P<br />
Semtexia<br />
Jopall<br />
Justicar Sub-Sector<br />
C<br />
Dal<br />
H<br />
A Nepulet<br />
Umbridge 144<br />
Arphista<br />
Penitens<br />
Armageddon<br />
A<br />
A<br />
H<br />
Corun<br />
Justicar<br />
C Duvri<br />
Armageddon Sub-Sector<br />
M<br />
A<br />
Ruis<br />
C<br />
H<br />
Noctan<br />
Memphis E<br />
A<br />
C<br />
Minerva<br />
C<br />
Monglor<br />
Pyran<br />
M<br />
C Calenth<br />
A<br />
U Sacrifice<br />
A<br />
A<br />
Pan<br />
Granica<br />
Basquit<br />
M<br />
Krourk<br />
M<br />
I<br />
U<br />
H<br />
Ein<br />
Eyueow<br />
C<br />
Molnar<br />
Golgotha Sub-Sector<br />
F<br />
Golgoth<br />
Lost Hope<br />
Voss Sub-Sector<br />
C<br />
Falchis<br />
I<br />
Demios<br />
I<br />
H<br />
F<br />
Golgan<br />
Voyn’s Reach<br />
Praevoss<br />
I<br />
I<br />
IW/237/AS/93<br />
Melioch<br />
Voss<br />
C<br />
Ogden’s Rock<br />
A<br />
P<br />
M<br />
Golgarus<br />
A<br />
C<br />
Dessos<br />
Pseuvoss<br />
M Yarrs<br />
Demiral<br />
Ulap<br />
Desedna<br />
M<br />
U Remembered<br />
Leyap<br />
U<br />
A<br />
Desedna & Paleoth<br />
Konaeger<br />
A Horkins<br />
C<br />
UW/237/DCS/76<br />
U UX/237/DCS/37<br />
C Paleoth<br />
U Stricken<br />
U Cloud’s Spire<br />
SPECIAL RULE: ORK INFESTED<br />
Many of the worlds in the Golgotha sub-sector<br />
are Ork infested to such a degree that can never<br />
truly be recaptured. To represent this, the subsector<br />
map includes a new system type, Ork<br />
Infested worlds (I). An infested world is useless<br />
to anyone other than an Ork player, and hence<br />
counts as uninhabited to these players. If an Ork<br />
player controls an infested system he may count<br />
it as a civilised world. However, since these<br />
worlds represent what are in all likelihood the<br />
ancient tribal grounds of many of the Ork<br />
commanders, their loss would prove a terrible<br />
blow against their own Orkish renown. If an Ork<br />
player loses a battle in one of his own infested<br />
systems, all minus (-1, -2 etc.) modifiers to his<br />
renown are doubled when adjusting renown<br />
after that particular game.