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BFG Armada - Games Workshop

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M Keynes<br />

M Rogan<br />

P<br />

Semtexia<br />

Jopall<br />

Justicar Sub-Sector<br />

C<br />

Dal<br />

H<br />

A Nepulet<br />

Umbridge 144<br />

Arphista<br />

Penitens<br />

Armageddon<br />

A<br />

A<br />

H<br />

Corun<br />

Justicar<br />

C Duvri<br />

Armageddon Sub-Sector<br />

M<br />

A<br />

Ruis<br />

C<br />

H<br />

Noctan<br />

Memphis E<br />

A<br />

C<br />

Minerva<br />

C<br />

Monglor<br />

Pyran<br />

M<br />

C Calenth<br />

A<br />

U Sacrifice<br />

A<br />

A<br />

Pan<br />

Granica<br />

Basquit<br />

M<br />

Krourk<br />

M<br />

I<br />

U<br />

H<br />

Ein<br />

Eyueow<br />

C<br />

Molnar<br />

Golgotha Sub-Sector<br />

F<br />

Golgoth<br />

Lost Hope<br />

Voss Sub-Sector<br />

C<br />

Falchis<br />

I<br />

Demios<br />

I<br />

H<br />

F<br />

Golgan<br />

Voyn’s Reach<br />

Praevoss<br />

I<br />

I<br />

IW/237/AS/93<br />

Melioch<br />

Voss<br />

C<br />

Ogden’s Rock<br />

A<br />

P<br />

M<br />

Golgarus<br />

A<br />

C<br />

Dessos<br />

Pseuvoss<br />

M Yarrs<br />

Demiral<br />

Ulap<br />

Desedna<br />

M<br />

U Remembered<br />

Leyap<br />

U<br />

A<br />

Desedna & Paleoth<br />

Konaeger<br />

A Horkins<br />

C<br />

UW/237/DCS/76<br />

U UX/237/DCS/37<br />

C Paleoth<br />

U Stricken<br />

U Cloud’s Spire<br />

SPECIAL RULE: ORK INFESTED<br />

Many of the worlds in the Golgotha sub-sector<br />

are Ork infested to such a degree that can never<br />

truly be recaptured. To represent this, the subsector<br />

map includes a new system type, Ork<br />

Infested worlds (I). An infested world is useless<br />

to anyone other than an Ork player, and hence<br />

counts as uninhabited to these players. If an Ork<br />

player controls an infested system he may count<br />

it as a civilised world. However, since these<br />

worlds represent what are in all likelihood the<br />

ancient tribal grounds of many of the Ork<br />

commanders, their loss would prove a terrible<br />

blow against their own Orkish renown. If an Ork<br />

player loses a battle in one of his own infested<br />

systems, all minus (-1, -2 etc.) modifiers to his<br />

renown are doubled when adjusting renown<br />

after that particular game.

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