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The Old World: Grim and Perilous

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Slayer (Improved)

Tier:

Activation: Passive

Ranked: No

Your character must have purchased the Slayer

talent to benefit from this talent.

Your character adds j to melee combat checks

against targets that are silhouette or greater.

This stacks with the effect of the Slayer talent.

Snare

Tier:

Activation: Active (Maneuver)

Ranked: No

Once per encounter, your character may spend

a maneuver to use this talent to set a trap.

Once before the end of the encounter, you may

spend a Story Point to force one character in

the encounter to make an opposed Vigilance

vs your character's Survival or Streetwise

check as an out of turn incidental. If they fail,

they are staggered until the end of their next

turn, plus one additional turn per hh.

Snuggery

Tier:

Activation: Passive

Ranked: No

Your character gains a hidden storage somewhere

in the nearest city or a hidden compartment

on the vehicle they are currently

traveling by (player's choice). They may store

items with a total encumbrance equal to their

ranks in Streetwise for hidden compartment

and five times their ranks in Streetwise for

hidden storage. Once per in-game week, it

may be moved to another location.

Stromfels' Wrath

Tier:

Activation: Active (Incidental)

Ranked: No

Once per round on your character’s turn,

your character may suffer strain to use this

talent to add damage equal to their ranks in

Sailing to one hit of a successful melee attack.

Stubborn

Tier:

Activation: Passive

Ranked: Yes

Your character adds j per rank of Stubborn

to social skill checks targeting them.

The Hammer of Witches

Tier:

Activation: Active (Action)

Ranked: No

Once per encounter, your character may use

this talent to make an Average (kk) Divine

check. For each s the check generates, all

characters (including allies) add j to magic

checks targeting your character. For every

aa, your character adds j to combat checks

targeting spellcasting characters. Those effects

last until the end of an encounter.

Warning Bark

Tier:

Activation: Active (Incidental)

Ranked: No

Your character must have purchased the Small, But

Vicious Dog talent to benefit from this talent.

Your character may make Perception and Vigilance

checks using dog's ranks in those skills, as

long as the dog is within hearing and visual range

of your character (generally medium range).

Wild Improvisation

Tier:

Activation: Active (Incidental)

Ranked: No

Your character may use this talent before

making a check to use any skill and characteristic

instead of the skill and characteristic the

check would normally require. However, they

upgrade the difficulty of the check once. Your

character may use this talent a number of

times per session equal to their ranks in Wild

Improvisation. When your character uses this

talent, you should explain how their improvisation

skills let them accomplish this task.

Chapter 2: New Talents 91

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